How to Create a Photorealistic Interior ArchVIZ Render in Blender 3.3 || CYCLES.

1 year ago
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In this tutorial, we are going to see how you can Create a Photorealistic ArchVIZ Render In Blender 3.3 and render it using Cycles.

FINISHED PROJECT FILES ON PATERON--------------------https://www.patreon.com/Noel3D

Topics
1. Modelling
2. Importing and Placing Assets
3. Texturing
4. Lighting and Rendering

Sketchup Assets

Floor----------https://3dwarehouse.sketchup.com/model/2644841a-ae0c-43f0-997e-08bd9e1ab7f1/Floor-wood
Arm-Chair 1----------https://3dwarehouse.sketchup.com/model/a5ccf59d-5e6b-44a1-8dee-f325322d3a05/Arm-chair
Arm-Chair 2----------https://3dwarehouse.sketchup.com/model/7a67988a-93de-4fde-9182-f9bb2cbe1061/armchair
Plant 1--------------https://3dwarehouse.sketchup.com/model/8ca54ec4-9735-47e9-9d48-bfd5887ce4b0/plant
Plant 2---------------https://3dwarehouse.sketchup.com/model/c6b89937-2b6b-4c29-86a2-42f687c349d5/plant
Plant 3-------------https://3dwarehouse.sketchup.com/model/3fa18775-a447-45ee-a667-b3ec2e0c9683/decor-tree?hl=en
Books 1---------------
https://3dwarehouse.sketchup.com/model/812722ee-1f0f-44fe-92d8-fa872e5d5711/Books-and-pot
Carpet-------------https://3dwarehouse.sketchup.com/collection/dd70c8a2-5c71-4d0b-a398-fb3addfd01ef/Rug-Carpet
Wall Frames-------------https://3dwarehouse.sketchup.com/model/9ddf2e67-8539-443f-bd05-26714dbedb96/TRANH
Side Table------------https://3dwarehouse.sketchup.com/model/4046c79e-2120-4012-bf84-dccfb205a9fe/McGee-Co-Sloan-Side-Table
Wall light-------------https://3dwarehouse.sketchup.com/model/0ca98e3a-b8c3-4043-8f7d-e4926c2d545c/Rousseau-large-bracket-Sconce-Kelly-Wearstler
Floor Lamp-------------https://3dwarehouse.sketchup.com/model/07516969-b85f-48df-94ae-e0213c622beb/%C4%91%C3%A8n

ADDONS

Sketchup Importer-----https://github.com/RedHaloStudio/Sketchup_Importer/releases
EasyPBR------------------------------https://codeofart.gumroad.com/l/EasyPBR
EasyHdri-----------------------------https://codeofart.gumroad.com/l/EasyHDRI

HDRI

https://polyhaven.com/
Hdri Used------https://polyhaven.com/a/soliltude

Timestamps

0:00 - Intro
0:24 - Modelling
18:01 - Importing and Placing Assets
26:31 - Texturing
46:06 - Lighting and rendering

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