r3tard play rando rpg maker games42 (Our Dying World - Replay)

2 years ago

-making bp start at 1 forces you to use it every turn
-optimize removes the first weapon
-crash at 35:00 but didnt lose any progress
-should be able to remove the boost command in options, clicked it by mistake sometimes
-always the same group of enemies per fight making them have all the same weaknesses
-tp is generally useless, you have too much of it all the time since you spam attack to destroy the shield faster then only use a part of it once the boss is stunned or at the start to buff on characters that doesnt have weapon weakness if you have any
-skills like luminescence says 100 mp but there must be something else like ap required since its not usable while l have the mp for it
-guard doesnt seem useful, used it once the buff went off right away
-if you regenerate 1 ap per turn only when you didnt used a boost on the last turn it forces the player to either not do it at all or only do it when its full
-all skills on all characters are the same with different elements, 1 buff 1 single target 1 all targets with the occasional heal or taunt
-overwhelmed with new characters elf village to next area was 3 new with the ability to switch so l didnt bother learning to play circe
-cant skip credits
-cant skip some cinematics like camera moving on a new town

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