How to Create a Photorealistic ArchVIZ Render in Blender 3.3 || CYCLES.

1 year ago
30

In this tutorial, we are going to see how you can Create a Photorealistic ArchVIZ Render In Blender 3.3 and render it using Cycles.

FINISHED PROJECT FILES ON PATERON--------------------https://www.patreon.com/Noel3D

Topics
1. Modelling
2. Texturing
3.Scattering vegetations, Importing and Placing Assets
4. Lighting and Rendering

STARTUP ASSETS

Residence---------https://3dwarehouse.sketchup.com/model/779a09ac-d6fd-46c8-8354-d5066f36cb62/Residence-02

Ivy----------https://3dwarehouse.sketchup.com/collection/0615cf5d-d017-4432-9728-584ee73f17d9/C%C3%82Y-LEO
Tree----------https://3dwarehouse.sketchup.com/collection/a6549ec8-3453-4249-9285-0cc5e57e6f0c/Tree-C%C3%A2y
Palms----------https://3dwarehouse.sketchup.com/collection/78daf49e-a371-421c-95d2-68b4fe68adc6/Palm-C%C3%A2y-C%E1%BB%8D

ADDONS

botaniq-trees------------------------https://polygoniq.gumroad.com/l/botaniq-trees
EasyPBR------------------------------https://codeofart.gumroad.com/l/EasyPBR
EasyHdri-----------------------------https://codeofart.gumroad.com/l/EasyHDRI

HDRI

https://polyhaven.com/
Hdri Used------https://polyhaven.com/a/soliltude

Timestamps

0:00 - Intro
0:22 - Texturing
43:22 - Scattering vegetations, Importing and Placing Assets
53:33 - Lighting and rendering

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