Mortal Kombat X - Klassic Tower: Takeda (Shirai Ryu)

2 years ago
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Playthrough of the Takeda Klassic Tower in MKX

0:00 Character Select
0:15 1. Kitana
2:54 2. Bo' Rai Cho
4:52 3. Johnny Cage
6:57 4. Ferra/Torr
9:08 5. Erron Black
11:39 6. Predator
14:37 7. Kano
16:28 8. Leatherface
18:44 9. Goro
21:01 10. Shinnok
24:03 Ending
24:59 Credits

Mortal Kombat X is a 2015 fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment for Microsoft Windows, PlayStation 4, and Xbox One. It is the sequel to 2011's installment, Mortal Kombat, taking place 25 years later after the events of its predecessor. NetherRealm Studios' mobile team developed a version for iOS and Android devices. High Voltage Software developed the PC version of the game, with Polish studio QLOC taking over the work on it shortly after the release of Kombat Pack 1.

Like previous Mortal Kombat games, Mortal Kombat X's gameplay consists of two players, or one player and the CPU, fighting against each other with their selected character, using a large, varied array of character-specific attacks. The game contains several modes, such as a story mode, which takes place twenty-five years after the previous Mortal Kombat game, several 'Tower' modes, which feature dynamically changing challenges, numerous online modes, and the 'Krypt', a mode played in a first person perspective, where players explore the areas unlocking a variety of in-game items.

The console versions of Mortal Kombat X received critical acclaim upon release. Most praise was directed at the game's controls, overall gameplay, graphics, story, and characters, with some reviewers calling it the best game in the Mortal Kombat series. However, the PC version of the game was met with mixed reception, with reviewers citing numerous technical issues (including frequent crashes and slow netcode) as problems that severely hinder the experience. Selling more than 10 million copies, the game was the fastest-selling game in the franchise and the ninth best-selling retail game of 2015 in United States. Mortal Kombat X is the best-selling game in Mortal Kombat franchise.

An upgraded version of Mortal Kombat X, titled Mortal Kombat XL, was released on March 1, 2016, for PlayStation 4 and Xbox One, including all downloadable content characters from the two released Kombat Packs, almost all bonus alternate costumes available at the time of release, improved gameplay, and improved netcode. This edition was also released for PC on October 4, 2016, and was added to the Xbox Game Pass on December 7, 2018. A sequel, Mortal Kombat 11, was released on April 23, 2019, for Microsoft Windows, PlayStation 4, Nintendo Switch, and Xbox One.

Mortal Kombat X is a fighting game in which two characters fight against each other using a variety of attacks, including special moves, and the series' trademark gruesome finishing moves. The game allows two players to face each other (either locally or online), or a single player to play against the CPU. The energy meter, first introduced in Mortal Kombat (2011), allows players to perform techniques such as "X-Ray" special moves. Similarly to NetherRealm Studios' previous title, Injustice: Gods Among Us, fighters are able to interact with the environment, using parts of the scenery to reposition themselves or using available objects as weapons. In addition, each fighter has three different variations, each featuring a different set of moves they can use during the fight: for example, the character Scorpion features a Ninjutsu variation which gives him specific moves utilizing dual swords, a Hellfire variation which incorporates fiery special moves, and an Inferno variation which allows him to summon hellspawn minions to aid him in the fight.

Returning from the previous Mortal Kombat game is the Energy Meter, which is divided in three sections, and provides access to enhanced special moves (costing one section), breaking combos (costing two sections) and performing X-ray moves (costing all three sections of the bar). Additionally, a Stamina Meter has been added under the health bar, which consists of two sections, and is consumed whenever the player runs, performs a back dash, a combo breaker, a stage interaction, or certain special techniques, such as cancelling Scorpion's teleports.

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