COMIC TIMELAPSE __ Molotov(s) in '33 -- College Thesis | Page 28

1 year ago
1

Link to full chapter:
https://molotovsin33.thecomicseries.com/comics/1#content-start
Total time: 22 hrs 52 min 39 sec

I just realized the error that Wesson's ears doesn't have the accurate color scheme, the one thing. I also notice the scaling issue with two hands on the second panel, everything has gone to hell and my internal screaming immeasurable. I was also told by my mentor professor to always email him the before/after revisions for an entire panel layout before actually going through with it unlike this page that I went through with it and then told the previous version/final result looked better. That would be 6 hours gone to hell. This entire page is hell. In fact, this page could've been a third of the final duration with how reused backgrounds are and even Wesson and Arlette at times which makes the 22 hours even worse. Can't spell speedpaint without pain, I made all these videos to get more out of a portfolio to however effective that may really be, which may be more needed in some amount of years later if AI Art really screws over entire industries and it gets so desolate that a process video is needed. When AI goes mainstream, I won't be surprised if there'd be a lot of indie start up companies such as animation and visual development for video games. The worst case scenario is a rise in suicides because there'd be people who couldn't go into any other field, especially after decades put into their career.

Everything was drawn in Adobe Photoshop, edited in Adobe Premiere and 3D models made in Autocad Maya.

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