Use a Bash Script to Save Internal Storage Space on your Steam Deck!

2 years ago
27

As amazing as the Steam Deck is, it has one weakness: storage space! Even if you install your games on the MicroSD card, internal space will be used up by pre-cached shader data and compatibility data files. This video will explain a script I created to save internal storage space by moving those compatibility and shader pre-cache files into the MicroSD card where the game is installed, thereby freeing up space on your Steam Deck! As a bonus, if you keep those files on the MicroSD card, you will extend the life of your Deck's internal storage so it's a win-win!

Timestamps:

Introduction | Problem Explanation: 00:15
Examples Sizes for Compatibility and Shader Precache Data Directories: 03:08
Overview of the Solution: 10:21
Step 1 - Install game to MicroSD Card: 14:03
Step 2 - Have the correct MicroSD Card: 15:14
Step 3 - Obtain AppID: 18:00
Step 4 - Download the Script and launch Konsole: 18:43
Step 5 - Make Script Executable: 21:49
Step 6 - Launch the Script: 23:49
Script Limitations: 34:32
Closing: 37:34

Games showcased:

Idle Maku: https://store.steampowered.com/app/2000980/Idle_Maku/
20 Minutes Till Dawn: https://store.steampowered.com/app/1966900/20_Minutes_Till_Dawn/
Granblue Fantasy Versus: https://store.steampowered.com/app/1090630/Granblue_Fantasy_Versus/
Tower Hunter: Erza's Trial: https://store.steampowered.com/app/844850/Tower_Hunter_Erzas_Trial/
Super Robot Wars 30: https://store.steampowered.com/app/898750/Super_Robot_Wars_30/
Unusual Findings: https://store.steampowered.com/app/1605320/Unusual_Findings/

Github link for the script: https://github.com/silverthornne/steamdeckbash

Ko-fi link for tips: https://ko-fi.com/arodznegron

medium article: https://medium.com/@arodznegron/steam-deck-save-internal-space-with-this-script-f45e31f10830

As I've said, this is my first video, and English is not my native language so sorry for the blunders here and there! This was a lot more challenging than I expected, but it was ultimately a lot of fun. I already have a few ideas for my next video, but am open to suggestions in the comments. I'm also working on a way to resolve the limitation described on the "Script Limitations" section so check the Github from time to time for an update! Also, I really appreciate it if you stick around for most of the video. From what I understand, that helps a lot with the metrics!

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