AMD’s FSR 2.0 Mods are TAKING OVER DLSS!

2 years ago
4

Let's get started with AMD! So a couple of videos ago, we talked about a mod from the Nexusmods website that someone made for Cyberpunk 2077. Cyberpunk supports 2 Upscaling technologies, FSR 1.0 and one of the newer versions of DLSS. What the mod did was take the DLSS implementation, and scrap it to instead be FSR 2.0.

it looks like after User potato of doom posted it on Nexusmods, the community took that mod and ran with it. There is now a mod for Cyberpunk 2077 with some bugs, Dying light 2, red dead redemption 2, Metro exodus enhanced edition. However, there is some ghosting issue there, Marvel's Guardians of the galaxy, Death stranding, there are some motion vector issues with lower resolution modes here, Horizon Zero Dawn with some hair glitchiness, and Control with some minor menu glitches.

If this tells us anything, it's that one: Modding communities are awesome, and two: What are developers waiting for ? If dlss and FSR 2.0 are so similar, why are more games not getting official support?

In any case, the original modder and some of the people who made the other mods based on his work are currently trying to make a universal version of this mod. A version where you wouldn't have to fiddle with the games folder and all. You’d run an executable file, and it would do all of its magic.

So what are your thoughts on this? Would you actively mod your game to support FSR 2.0? Or are you fine with just lowering the settings? I'm not going to lie, those screenshots I’ve been seeing of the mod makes it pretty tempting to just ditch DLSS for FSR 2.0. Especially if you run a non-RTX GPU.
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