Stray Plant Locations - How To Get The Plant Badge In Antvillage

2 years ago

Stray Plant Locations - How To Get The Plant Badge In Antvillage

Welcome to STRAY a cool-looking puzzle game that looks like it should be a nice treat for us on the channel. This will be my first attempt at the game as we look to craft the walkthrough live with your input so that we can help others get through the game's challenges if they are struggling. Stray is releasing on Playstation & PC, I'm Unsure if stray will move over to other platforms in the future. Stray looks quite cute and being as I have a ginger cat of my own this should be a nice little homage to my little ginger ninja.

Stray Super Spirit Detergent, Timestamps

That will show how to get all notebooks from the slums in the Stray game on PC and Playstation.
We'll have talks about the world of Stray, and maybe I'll try making this the first game that I try to do a review on as this is something I am generally intimidated by.
Lost, alone and separated from family, a stray cat must untangle an ancient mystery to escape a long-forgotten city.
Stray is a third-person cat adventure game set amidst the detailed neon-lit alleys of a decaying cybercity and the murky environments of its seedy underbelly. Roam surroundings high and low, defend against unforeseen threats and solve the mysteries of this unwelcoming place inhabited by nothing but unassuming droids and dangerous creatures.

#stray #Plant #Antvillage

See the world through the eyes of a stray and interact with the environment in playful ways. Be stealthy, nimble, silly, and sometimes as annoying as possible with the strange inhabitants of this foreign world.

Along the way, the cat befriends a small flying drone, known only as B12. With the help of this newfound companion, the duo try to find a way out.

Stray is developed by BlueTwelve Studio, a small team from south of France mostly made of cats and a handful of humans.

That concludes this stray gameplay video walkthrough description maybe we'll add more as we go.

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