Dungeons Diced Mines Highlight Run through

1 year ago
1

this isn't technically a devlog, it just highlights some of the changes in Dungeons Diced. showing the controller, the Barking system, the quests system, some dialogue, some cleaned-up combat, and a recent addition is the... dungeon event option system? idk what to call it. but there are a few different types of events, that can have various options, of many different types, and the results can vary a great deal. nearly everything in the game has multiple ways to get the task or job or path done, so given lots of options can result in, altering the dungeons, changing enemy behaviors, getting ambushed, creating shortcuts, or getting rewards etc. many many possibilities. also a type of event that can have options, that may require state rolls, such as seen in the video, where breaking down the door, required a strength roll. or you can find the key, if playing a rogue, you can pick the lock. etc. breaking the door will not only grant access, but may also attract enemies and such too, lots of options, with lots or rewards and consequences.

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