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Fall_2022_Motion_Design_LECTURE_01_Week_07
00:00 Turn off Enable Multi Frame Rendering
00:33 Importing images for custom particles
00:47 How to Bring back a closed Timeline
1:26 Effect: CC Particle World
1:58 What is a Particle?
02:34 The Effects Control Panel- how to find it
02:47 Producers and Canons
03:09 Watch your particle count, how many there are
03:48 Your workflow using Particles
04:19 Physics Section
04:41 Resistance- weakens or strengthens your particle engine
05:57 Fine tuning Particle system motion
06:06 Velocity
06:31 Gravity
07:11 Extras
07:40 Extra Angle
08:16 Dialing in the location of your particle system in your scene
08:36 Producer
09:24 Radius
10:01 Particle type, how to change it
10:29 Textured Square, Textured Disc and Texture Faded Disc- making custom particles
12:31 Texture: Adding in your custom particle
12:39 Creating a custom particle
15:10 creating our Cloud particle form a still png
15:28 Always make sure whole custom particle fits inside the precomp for it
15:53 Adding Custom Particle precomp into our scene with the particle system in it
16:37 How to access the Effect once you click off of it
16:54 adding in our custom particle to the Texture Layer
17:15 recap how to get back to an effect by clicking on the layer that has it
17:25 Window- Effects Controls
17:44 Fine Tuning Particle settings to get the look you want
18:01 Birth size and Death size
18:41 size variation
18:51 Maximum Opacity- thinking through the density of your particle in the scene
19:33 Particle color change from Birth to Death, and how to keep color from image or video you used.
20:13 Opacity Map, and how to change it
20:50 Speeding up the particles and having them move faster
21:43 Custom Color Map
22:08 transfer Mode inside particle system
22:28 Longevity and Birth Rate
22:35 Pushing your initial idea
23:49 Animating still image used for custom particle
24:02 Turbulent Displace with the Time Expression on Evolution
26:03 recap- what are particles and what do they do
26:15 Boris Particle Illusion- Free particle system
27:30 Using same custom particle precomp to swap in a new custom particle
28:36 Texture faded disc vs Textured Disc vs Textured Square- how each changes what the particle looks like and how it is placed!
29:14 Scatter in particle system
30:09 Rotation Spread
30:17 video as a particle
32:23 adjusting video clip in custom particle precomp
35:10 setting up our particle system
37:34 Adding the fire video clip as a custom particle
39:51 texture Time for video clips
42:18 making our particle system greyscale to use as a displacement map
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