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High-intensity tactics
2 years ago
16.5K
Long tactical planning greatly reduces the entertainment of "Armed Assault 3", and tactical planning and execution requires players to act in unison
This limits the player's autonomy and cuts down on the player's sense of game experience once again, causing "Armed Assault 3" to become a niche game. You should know that the map in "Armed Assault 3" is large but relatively flat, so most of what players do is marching missions.
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