Final Fantasy VII - New Threat 2.0 Type B #8 - A Horrible Situation at the Gold Saucer

1 year ago
3

Travelling through the mountains near the resort, we soon find ourselves in the ruined remains of Coral where Barret has history. Passing through quickly to reach the Gold Saucer, the extravagant theme park takes a dark turn that we find ourselves involved in when the Battle Arena is ground zero for a massacre. Being the only ones there, Dio blames us, and we are quickly exiled to the Coral Prison where Barret just can’t pass through his former life unaffected.

An old friend of his who’s life was destroyed by Shinra has gone down a very dark path, and Barret must face what he ran from finally. With the threat gone, Cloud is given an opportunity to pull everyone from their current predicament by winning the Chocobo Race and we finally have some good luck when Dio attempts to make amends by giving us the Buggy to speed up our travel.

Next up is Gongaga and possibly Cosmo Cannon and the story of another party member.

Like, Share and Subscribe, and I’ll have the next part up soon. Thanks for Watching!

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As I said in the first video I would list the mods I used.

The mods that I use in this play through are:

First is the 7th Heaven Mod Manager, makes it so much easier to get everything and order them correctly. Can get it from https://7thheaven.rocks/ as well as a simple guide to set it all up.

[Tsunamods]
Cosmo Memory
Finishing Touch
SYW V6 FMV
Modern Spell Names
Avalance Arisen Battle Textures
SYW V5 Battle Textures
SYW V5 Field Textures
Phoenix Tail Avatars
Enhanced Stock UI
+ Echo-S
Arranged Soundtrack
SYW V5 Minigames Textures
SYW V5 Spell Textures
SYW V5 Menu and Fonts
SYW V5 Worldmap Textures

NinoStyle Battle Models
Operaomnia
NinoStyle Chibi Field Models
New Threat 2.0
Chibi FMV Replacement
NinoStyle Bike Minigame Models
Gameplay Tweaks – Qhimm Catalog
NinoStyle – minigames
NinoStyle – Vehicles

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