Battlefield Vietnam
1 year ago
In addition to lighting, the props in ZERO HOUR are shared by the entire team
The camera can not mark the location of the enemy, and the door needs two steps, the first is half open state, two is fully open. These details make "ZERO HOUR" exceed R6 in terms of game fidelity, but in terms of gameplay may be greatly reduced. In the current game field, the game's fidelity seems to be the most concerned element, in fact, this requirement is very normal for players, after all, the higher the fidelity the stronger the sense of immersion.
Loading comments...
-
36:44
Digital Social Hour
1 day agoUnveiling the Secrets to Building Influence and Wealth with Ryan Pineda | Digital Social Hour
44.1K12 -
37:25
Squaring The Circle w/ Randall Carlson
1 day ago#010 The Cosmos Speaks: The Tunguska Event Pt.1 - Squaring the Circle: A Randall Carlson Podcast
30.9K17 -
3:15
scoutthedoggie
21 hours agoAirsoft Sniper Silverback TAC-41
46.1K6 -
7:15
Brad Polumbo
1 day ago $0.02 earnedCommunist TikToker gets exposed 🤣 (as total hypocrite!)
45.6K30 -
23:06
Exploring With Nug
1 day ago $0.04 earned30 Years Later: The Nurse Who Vanished Without a Trace
41.6K2 -
18:23
DepressedGinger
1 day ago $0.13 earnedDems have *HUGE* fight over who should run, start turning on each other
52.4K37 -
24:00
CarlCrusher
2 days agoReports of Disappearing Ghost Orbs and Shapeshifting Skinwalkers
40K8 -
13:03
JoBlo Originals
1 day agoSucker Punch - NOT As Bad As You Thought?
43.6K17 -
10:38
Tactical Advisor
1 day agoModern Lever Actions Overview
39K8 -
29:11
MYLUNCHBREAK CHANNEL PAGE
21 hours agoExposing Chicago's Tunnel System?
34.1K65