Pre Alpha RPG -- Devlog Update

1 year ago
15

Hey all, just a short video showcasing a new ability and explaining where the development progress on the game stands as it is. I've had to redo some major systems, including adding randomly generated items, as well as needing to revamp the saving system. Under the hood, a major ai revamp took place, i migrated to a state machine based system as opposed to one long mega script with for loops and if statements. This gives me more control over an Ai's state and allows me to create unique states. In doing this I also migrated the player over into a state machine which makes it easier to control what the player can do in various states.

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