communication. ZERO HOUR, on the other hand
1 year ago
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is more complex and requires more communication, which makes it a less enjoyable experience for players on the road. ZERO HOUR is still half-baked, but even if the details of the game are perfected, it will be difficult to become a tactical game that surpasses R6, because its direction is wrong. ZERO HOUR wants to be the most realistic CQB game, while R6 just wants to be a fun game, and perhaps this is the biggest difference between the two.
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0:21
manmatthus
1 year agoWith "three-dimensional maps" like ZERO HOUR and R6
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0:30
ttlwsi
1 year agoZero Hour is a tactical
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MnitaMoi
1 year agoweaknesses of the offensive and defensive sides
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0:35
qoaai
1 year agoZERO HOUR feels to me like
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0:22
gesastra331
1 year agoHigh intensity tactics
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26:01
DarkScarecrow22
1 year ago(PART 01) [Ch.1 An Emergency Call] The Evil Within 4k60
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13:57
All Out Warfare
4 months agoStorming the Harbor | Zero Hour
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4:38:35
PyroEvy Gaming
1 year agoWe interupt your regular Call of Duty stream for some Foxhole
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6:59
UNITSCHAMPION
1 year agoHACKUSATIONS ARE OUT OF HAND
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0:24
athaliadelia94
1 year agoZero Hour is a tactical FPS that will be available in August 2020 as a "sneak preview" game
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