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"bloodlessness" is the main gameplay of Swat
3 years ago
1
while ZERO HOUR replaces this part with combat. Even so, ZERO HOUR's combat experience is not comparable to R6's, and not just because of bugs, modelling, feel and other details. Because for ZERO HOUR, after all, out of the prison testing phase, R6 was also gradually getting rid of bugs after the health action.
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