-Review- Starscourge Radahn - No Damage, No Summons, No Magic Tricks, No HUD

2 years ago
10

Starscourge Radahn was extremely underwhelming after hearing so much praise from the community. I heard updates messed with the design but after doing some research I didn't find anything that would affect my strategy before the adjustment other than using Torrent which I feel is important when it comes to closing gaps and reducing RNG in this fight. Just throwing this in here but I remember when I first saw this fight it immediately reminded me of Homer at clown college riding a tiny tricycle.

Running up to Radahn was the worst part of the fight for me. I don't mind running back to a fog gate however having to either run or use Torrent just to start the fight was really boring in my opinion. This sort of reminded me of the Storm King in Demon's Souls but milder where you must watch out for projectiles until the boss approaches. I'm surprised that I haven't heard of anything that makes your character less visible or quieter to avoid the majority of the section. There's just too many issues for my personal interest but I understand it's for the presentation I suppose. The arena also reminds me the Slave Knight Gael fight from Dark Souls 3: The Ringed City DLC.

My strategy was to watch for one combo in particular that allows a generous amount of i-frames during animations. This is a similar strategy I have in other fights like the Valiant Gargoyle and the Deathbird. Whenever Radahn uses Cragblade on his weapons I waited for the inevitable Starcaller Cry which is just another one of those massive attacks to be aware but at least it doesn't happen randomly and is more consistent here. This strategy works all the way through the fight and I might have been a bit overpowered in the footage but I didn't get to display his Meteor Summon attack which wasn't very concerning since the tell of when they're released is well telegraphed and the Spiralling Death which is basically the Storm Assault used by Godrick the Grafted so the i-frames are very generous there as well.

This fight could have been something I loved but unfortunately it's designed around too many gimmicks for me to call it an outstanding one versus one battle. By the time of writing this review I've defeating Radahn several times and I never got that heart throbbing that the other bosses have given me. Perhaps I was anticapating something more traditional than a combo mess of a ploy.

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