ften. Both sides start out with a ce

1 year ago

rtain number of respawn points. Each time a player dies and respawns, the respawn points are reduced by one. When a side's respawn points are reduced to zero, or all of the side's strongholds are captured, or all of the side's players die and refuse to respawn, that side loses the game.
In some Battlefield games, a player can use a medic's taser to respawn a badly wounded teammate to avoid the reduction in respawn points. A critically wounded teammate will die after a few seconds on the ground and can choose to respawn, which will reduce his respawn points by one.

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