BioShock 2: Minerva's Den Playthrough | Part 3 Finale (No Commentary)

3 years ago
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My Complete Playthrough of BioShock 2 DLC "Minerva's Den" on PlayStation 4!

Minerva's Den is a single player downloadable content for BioShock 2 and was initially released on August 31, 2010 for Xbox 360 (800 Microsoft Points) and PlayStation 3 ($9.99). This additional campaign is a self-contained narrative experience that puts players in the role of another prototype Big Daddy in a previously unexplored section of Rapture. The DLC was officially released for the Windows platform on May 31, 2011, in the Games for Windows Live marketplace and was later released on Steam on October 2, 2013.

Minerva's Den shows a new side of Rapture within Minerva's Den, the high technology district of the city, and explores the backstory of The Thinker, a supercomputer responsible for the control of many automatic devices and systems in the underwater metropolis, and its creator Charles Milton Porter.

Players take the role of Subject Sigma, the eighteenth Big Daddy of the Alpha Series, reactivated and sent by Brigid Tenenbaum to Minerva's Den while the events of BioShock 2 are taking place elsewhere. Sigma's task is to help Porter, founder of Rapture Central Computing, retrieve the blueprints and codes of The Thinker from Porter's former colleague Reed Wahl, a brilliant mathematician driven mad by splicing and obsessed with solving an absolute "predictive equation". Porter and Tenenbaum seek to recreate The Thinker on the surface, and use it to find a cure for the ADAM sickness afflicting Rapture.

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