Fallout (PC) Playthrough | Part 6 (No Commentary)

2 years ago
15

Hey, this is my complete playthrough of Fallout 1. Probably the first time I've really played it in over 20 years. My CRPG skills are pretty rusty.

Played with Fallout Fixt.

Fallout: A Post Nuclear Role Playing Game is a role-playing video game developed and published by Interplay Productions. In a mid-22nd century post-apocalyptic and retro-futuristic world, decades after a global nuclear war, Fallout's protagonist, the Vault Dweller, inhabits an underground nuclear shelter called Vault 13. After customizing their character, the player must scour the surrounding wasteland for a computer chip that can fix the Vault's failed water supply system. Gameplay revolves around exploring the wasteland and interacting with other survivors, some of whom give the player missions. The game's combat is turn-based; the player can perform actions on each turn until their action points are depleted.

Fallout is a role-playing video game. The player begins Fallout by selecting one of three characters, or one with player-customized attributes. The protagonist, known as the Vault Dweller, has six primary statistics, governed by a system known as SPECIAL: strength, perception, endurance, charisma, intelligence, agility, and luck. Strength determines what weapons a player can carry and the damage inflicted by melee weapons. Perception determines how detailed objects are upon examination and how far the player's weapons can shoot. Endurance affects the player's hit points (HP) and resistance against status effects. Charisma determines how well the player can communicate with other characters without resorting to violence. Intelligence affects the number of available dialogue choices and the number of skills the Vault Dweller can learn. Agility adjusts many combat statistics, including the number of actions the player can perform per combat turn. Luck determines the likelihood of various events and whether they are helpful or harmful. Each statistic may range from one to ten, provided their sum does not exceed 35.

On October 23, 2077, a global nuclear war devastates the world and destroys modern civilizations. The events of Fallout take place nearly a century later in 2161, and follow the Vault Dweller, a human born and raised within Vault 13, one of a number of underground fallout shelters built to protect the survivors of the war.

Vault 13 is located beneath the ruins of Southern California, known as the Wasteland, and those who survive on the surface live off the salvage of the old world. The Vault Dweller can explore major settlements including Junktown, which is mired in conflict between local sheriff Killian Darkwater and a criminal named Gizmo; the Hub, a bustling merchant city with job opportunities; and Necropolis, a city founded by nuclear-radiated creatures called ghouls, former humans who lived in Vault 12. The Vault Dweller's journey also brings them into contact with various factions, including the Brotherhood of Steel, a quasi-religious technology-based group with militaristic warriors, the Children of the Cathedral, an optimistic religious cult; and the Super Mutants, an army of virtually immortal monsters immune to radiation.

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