🔴LIVE: China’s Game Industry| Exploring My Time At Sandrock

1 year ago
6

🔔Mark Your Calendar🔔
⭐Friday, August 19, 2022⭐
11:00 AM-12:00 AM( Beijing Time)
⭐Thursday, August 18, 2022⭐
11:00 PM-12:00 PM (New York Time)

🎥Join Eiko and Bridget for “ China’s Game Industry| Exploring My Time At Sandrock “🎥

Dyson Sphere Program, My Time at Portia, and Amazing Cultivation Simulator...... Do you know these trendy games on Steam were all developed by companies in China’s city called Chongqing?

Chongqing now has more than 52 game development companies. Located at the upper reaches of the Yangtze River, this mountainous city also was gradually known when Hitman 3 released a Chongqing map and Black Myth: Wukong used the UNESCO characters in Chongqing’s Dazu Rock Carvings for scene designing.

Chongqing is so related to the world game industry nowadays.

In 2021, the actual sales revenue of China's game market reached 43 billion US dollars. The sales revenue of self-developed games in overseas markets was 18.013 billion US dollars, an increase of 2.563 billion US dollars compared with last year.

What’s the magic of Chongqing to attract game designers? Why are China and Chongqing’s games got popular overseas? What’s the current trend in China’s game market?

Aiming on building a smart city in southwest China, Chongqing strives to develop its game industry. It’s time to dig into this field with us. We invited Mr. Aaron Deng, Vice President of Pathea Co., Ltd, Sound of Mystery, a Chinese Localizer, a bilibili content creator, and Jian Xueqin, General Manager of Chongqing Software Park. Chongqing Digital Cultural & Creative Industrial Park to jointly live stream and share their insights of the game industry with us. And Bridget will be playing My Time At Sandrock in the Pathea Company in Chongqing!

Stay tuned, like, share, and subscribe!
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✅TWITTER: https://twitter.com/iChongqing_CIMC
✅YOUTUBE: https://www.youtube.com/c/iChongqing

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