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Unboxing One Of the Last Games Released for the Nintendo Famicom
In this episode, we unbox a gift to the channel from Zach Maynard aka the Mr. Maynard, as he sent us one of the last games released for the Nintendo Famicom.
Since the start of this channel, we have been lucky and blessed to make some great friends in this community. One of them is Zach Maynard aka the Mr. Maynard. Maynard lives around the East St. Louis area, close to where the MoGameCon happens every year. Maynard has mentioned over the past few weeks that he had had something that he wanted to send into the channel and needed our address. We are in the process of moving so I had him hold tight until we got settled. Well, we are settled, so he sent us the package.
Zach knows my affinity for Nintendo and my affinity for Japanese Nintendo items. He knows about my Famicom collection, and that I enjoy the history of both the system and the company. As such, he sent me a really neat and unique item that I had not played myself before, however, I did know about its existence.
There are many titles for the Famicom that never made their way outside of Japan. One of the last titles for the system was what was inside of this package, a game called Joy Mech Fight. In an era when Street Fighter was already in the arcades, and mortal Kombat was not far away, Joy Mech Fight was a simpler 2D fighting game for the Famicom.
Released in Japan on May 21, 1993, it came out after the Super Famicom was already released, putting it squarely in that cross-over period. Renowned for making the most out of the Famicom's Audio and Video capabilities, Joy Mech Fight was Nintendo's first entry into the side-scrolling fighter genre since they released Urban Champion! Trying to capitalize on the popularity that the genre was seeing, thanks to games like Capcom's Street Fighter II, I see Joy Mech Fight as the "cute-em-up" of the fighter genre. It's not as serious, it's definitely more cartoony, and omits the blood and human injury of other popular fighters.
This was one of the later releases for the Famicom, and as such, I knew about it but I'd never played It. I did need to go ahead and clean up the pins a little bit with a one-up cleaning card, as I was getting some glitchy graphics. Initially. A simple spit shine and it was ready to go.
I know I bust on Mr. Maynard quite a bit, he returns it in good kind. However. I really appreciate him sending this into the channel, make sure you check out his twitch streams as well, he streams frequently featuring racing and other sorts of games.
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#JoyMechFight #Nintendo #Famicom
The footage used in this review are used under the Fair Use laws, referenced below:
https://www.law.cornell.edu/uscode/text/17/107
Notwithstanding the provisions of sections 106 and 106A, the fair use of a copyrighted work, including such use by reproduction in copies or phonorecords or by any other means specified by that section, for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship, or research, is not an infringement of copyright. In determining whether the use made of a work in any particular case is a fair use the factors to be considered shall include—
(1) the purpose and character of the use, including whether such use is of a commercial nature or is for nonprofit educational purposes;
(2) the nature of the copyrighted work;
(3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole; and
(4) the effect of the use upon the potential market for or value of the copyrighted work.
The fact that a work is unpublished shall not itself bar a finding of fair use if such finding is made upon consideration of all the above factors.
(Pub. L. 94–553, title I, § 101, Oct. 19, 1976, 90 Stat. 2546; Pub. L. 101–650, title VI, § 607, Dec. 1, 1990, 104 Stat. 5132; Pub. L. 102–492, Oct. 24, 1992, 106 Stat. 3145.)
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