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r3tard play rando rpg maker games1 (Spellzone)
-can't use mouse, this should be a must in every game imo
-need to be more obvious with what im supposed to click at the start, took me 10 mins just to see the cane wasnt enough and the other items were right on top
-you're warrior
-we're not thieves in abandoned house yet you can loot it
-why the fuck my action is not regenerating in combat why there is action at all when you can only play once in a turn doesnt make any sense
-why the fuck do you have a 5% chance of instant killing the enemy instant won a fight because of that this shit is so so dumb
-no tutorial on combat, its a must even if it's the same basic rpg maker shit
-why do l have to spend 2 mins to regen my mana/action to get on the next enemy(doesnt happen anymore at the end because its too easy at this point)
-8 xp for a fight when lneed 1500 xp to level like what the fuck
-3 turns stun that is rng WTF, remove most of the rng and put 1 turn stun with immunities
-l guess the warrior ability to fortify himself is useless since it doesnt taunt?
-basically your combat system at the beginning is if l dont get an instant kill with lightning strike l have to forfeit because ill be out of energy then
-floating characters on soulrender
-torch is completely useless in mine and everywhere else
-healing doesnt say no self use and tranquility doesnt even heal the healer LOL
-healing potions that heal 10% life cool
-why the fuck are my dots dealing so much damage against the minotaur when my direct damage do a big 40 damage
-you really designed a mob based on the 5% instakill, do you want to torture your players seriously
-defend should really restore action theres no point of doing anything other than abilities if you dont even know which target the enemy is going to attack.
-what the point to have that many characters if all they do is add a single sentence to dialogues and do the same skills just with a different element
-"bosses" are way too easy, use 5 sec stun and spam all your abilities to win
-late characters seem to have same stats as first ones probably because they get boosted by crystals at the start. youd need to boost all characters present and later when you find crystals.
-no point of the hud where you see the gold and other goods you have, instead put items you can use in the map
-story is not very interesting but l got mainly put off by grammar errors
-characters walk way too slow and animation like chest xp takes forever nobody want to sit there and watch the same animation over and over.
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