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SWTOR Friday Night Game Play | The Ravagers - Sparky Boss Fight. Madness Sorcerer
Star Wars the Old Republic [SWTOR]
Highlight from Twitch live stream
Operation: The Ravagers
Boss Fight: Sparky
Difficulty: Story
Class: Sith Inquisitor
Advanced Class: Sorcerer
Spec: Madness
Role: DPS
Tactical Item: Tempest of Rho
Lightsaber: Unstable Peace Maker
Color crystal: Black-Silver
Weapon Tuning: Incinerator
Armor Set
Helmet - Revan Reborn
Chest – Jedi Knight Revan’s Chest Piece
Wrists – Covert Wrist Energy Armor
Hands – Formal Militant’s Gloves
Waist – Covert Waist Energy Armor
Legs – Jed Knight Revan’s Lower Robes
Feet – Inquisitor’s Exalted Boots
Ability Tree
15
Static Barrier
Surrounds the target in a lightning shield that lasts up to 30 seconds and absorbs (x) damage. The target becomes deionized and cannot benefit from Static Barrier again for 20 seconds. Your Static Barrier heals you for 1% of your total health every second for as long as it lasts.
Death Field
Creates a death field at the target location, dealing (x) internal damage and stealing life from affected targets to heal you for 10% of the damage dealt. Strikes up to 8 targets within a 5-meter range.
23
Unrelenting Affliction
When a Death Mark is consumed there is a 50% chance for a Death Mark to not be consumed.
27
Plague Master
Shock finishes off all your directly applied damage over time effects at once, dealing their remaining damage. The cooldown for Shock is increased by 12 seconds.
35
Creeping Terror
Paralyzes the target in fear, dealing (x) internal damage over 18 seconds and immobilizing it for 2 seconds. The immobilizing effect cannot occur more than once every 9 seconds.
39
Downfall
Dealing damage with Creeping Terror consumes two Death Marks increasing the damage of Creeping Terror.
43
Critical Movement
Periodic damage reduces the cooldown of Force Speed by 3 seconds. This effect can only occur once every 5 seconds.
51
Force Mobility
Thundering Blast, Innervate, and Force Leech may be activated while moving.
60
Demolish
Crushes the target with devastating force, dealing (x) kinetic damage initially, plus an additional (x) kinetic damage over 9 seconds. The target also becomes vulnerable for 45 seconds, increasing the damage taken from Force attacks by 5%. Replaces Crushing Darkness.
64
Surging Speed
Reduces the cool down of Force Speed by 5 seconds and Force Barrier by 30 seconds. In addition, Force Speed lasts 0.5 seconds longer, Polarity Shift increases your movement speed by 100% while active, and the active cooldown of Force Speed is finished when Force Barrier ends.
68
Phase Walk
Activating this ability marks your current location for 10 minutes. When this ability is activated again, if you are within 60 meters of the marked location, you instantly return to the marked location. Phase Walk goes on cooldown for 60 seconds when used to return to the marked location.
73
Emersion
Force Speed grants Emersion, removing all movement-impairing effects and granting immunity to them for the duration.
Graphics Settings
Bloom – Enabled
Enhanced Shadows – Enabled
Conversation Depth of Field – Enabled
Texture Quality – High
Shader Complexity – High
Anti-Aliasing - Very High
Character Level of Detail – High
Texture Anisotropy – High
Character Texture Aliasing – High
Visible Character Limit - High
Shadow Quality – High
Shadow Map Cascades – Very High
Grass Render Distance - Very High
Shadow Map Resolution – 2048 (Max)
Tree Quality - 100 (Max)
Grass Quality - 100 (Max)
Computer Specs
SSUPD Meshlicious
MSI MEG Z590I Unify
Intel I7 11700K
Nvidia Geforce RTX 3070 TI | MSI Gaming X Trio
Samsung V-NAND SSD 980 Pro
G.Skill 3200mhz (32 gb)
Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/thewanderingsorcerer
#SWTOR #MadnessSorcerer #PvE #Raid #BossFight #MMO #MMORPG #Sparky #YaiiE
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