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Fallout 2 Playthrough (Mostly Blind) - Part 57
Skynet has a new body and a Cybernetic Brain.
Timestamps are below:
- 01:05 - Informing Ken Lee about the death of AHS-9.
- 01:59 - I can use the Emperor Computer again. Nothing new, though.
- 04:41 - Inventory management.
- 08:08 - Back in the tanker to buy some Jet Antidote.
- 09:10 - Belch competition.
- 10:53 - Leaving San Francisco.
- 11:05 - Skipping some random encounters.
- 11:49 - Arriving at Sierra Army Depot.
- 12:19 - Taking Dixon and Cliffton's eyes and heading inside.
- 13:02 - Lockipicking a door near the entrance. I find a holodisk.
- 14:29 - Collecting some Biomed Gel left behind.
- 15:03 - Taking the elevator to the second level.
- 15:29 - As my lockpick skill is low, I fail to open the door on the left.
- 16:30 - Taking the elevator to the third floor.
- 17:47 - Taking the other elevator to the fourth floor.
- 19:32 - I save the game, use some mentats to boost my science skill, then I use the computer.
- 19:47 - Using the "select cadaver option" first. I was curious.
- 19:54 - I retrieve Private Dobbs.
- 20:10 - Meeting Dobbs.
- 20:44 - I thought I was helping the man, but I don't think he's feeling well after melting on the ground. Well, shit.
- 20:57 - A 130 Science skill was enough to retrieve the Cybernetic Brain.
- 22:09 - Collecting the Red Ryder LE BB Gun from Dobbs remains.
- 24:45 - Returning to the third floor.
- 25:15 - Skynet tells me to go to the Cybernetic Lab.
- 25:58 - Using the computer to check the robot systems. I need to find a motivator.
- 26:55 - Finding the Sierra Mission holodisk on a desk.
- 28:22 - I returned to the second floor looking for a motivator.
- 29:09 - I tried to lockpick that door on the left again.
- 30:43 - I find some grenades in a box.
- 32:19 -I'm back on the third floor.
- 33:10 - Believe if you want, but I wasn't sure that using my Repair skill on a robobrain was the way to get a motivator.
- 33:24 - I disabled every other robot in the area just in case.
- 35:44 - Pretend you didn't see me going through the wall. I don't know what happened.
- 36:27 - With all robots disabled, I shoot one of the robobrains. Disabling all of them was the best idea.
- 38:06 - I take the motivator.
- 39:34 - I'm not sure if this is normal, but I'm still in combat even with the robots disabled.
- 40:03 - I managed to finish the combat mode while far away from them.
- 40:26 - I install the motivator, refill the Biomed gel, and put the brain in place.
- 41:28 - It worked. Yay!
- 41:50 - I talk to Skynet. It wants to join the team, but I don't have enough Charisma to make that possible.
- 44:24 - I forgot the companions in the fourth level.
- 47:10 - Back in the first level, I leave the place (for now).
See you guys in the next episode.
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