KNIGHTS OF THE OLD REPUBLIC REMAKE (KOTOR) ANNOUNCED! TEASER DISCUSSION!

2 years ago
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KNIGHTS OF THE OLD REPUBLIC REMAKE (KOTOR) ANNOUNCED! TEASER DISCUSSION!

There are some video games that seem to change everything. Their genre, the art form, what we think a game could be. Orion Kellogg, executive producer at Lucasfilm Games, and Ryan Treadwell, lead producer at Aspyr, consider Star Wars: Knights of the Old Republic (known to fans as KOTOR) among those rare works.

“I was a big RPG fan growing up. I started on the Apple IIC and played all the BioWare games. It wasn’t until I started playing KOTOR that I really understood how cinematic they could be,” Kellogg tells StarWars.com. “When I first put in KOTOR and saw that the camera was pulled down to ground level and I could look up at the skyscrapers of Taris, I really felt that I’d been put in the world in a way that I never had before. The characters were speaking to me in full VO [voiceover] and reacting to my choices, whether I was going light side or dark. It felt like it was a paradigm shift.”

“When I was 9, my parents did two things that were incredibly impactful: they bought me my first video game console — an original Gameboy — and they sat me down to watch a VHS copy of A New Hope. One set me on my career path, the other kick-started my love of storytelling,” says Treadwell. “When KOTOR was released it married those two passions brilliantly. I was so excited to finally create my hero and explore the galaxy, making the choices I wanted to. As a kid I would pretend to create my own lightsaber out of wrapping paper rolls and this game was letting me customize my own. I was enamored and an instant fan.”

That personal connection for Kellogg and Treadwell has new meaning today. Announced at PlayStation Showcase 2021, Star Wars: Knights of the Old Republic – Remake will see the classic RPG return as a PlayStation 5 console exclusive at launch and for PC. Aspyr — the Texas-based studio that has collaborated with Lucasfilm on various projects for over a decade, including a recent spate of well-received re-releases from the LucasArts era — is handling development, rebuilding the game from the ground-up. So to borrow a line from Darth Vader, the circle is now complete for Kellogg and Treadwell.

“I really, really think that RPGs have never been the same since,” says Kellogg. “It’s a big honor to have the opportunity to work on it.”

“Speaking for the development team, most of us are triple-A RPG developers,” says Treadwell. “This has been something that is a dream for all of us.”

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