Quixel Mixer - "Realistic Wet & Worn Road" - Unreal Engine 4
My 1st dirty worn road material that showcases the power of Quixel Mixer using Megascans materials. Megascans is a huge online digital library of real world scanned objects that allow for limitless mixing and application of materials for use in any game engine or even professional productions within programs like Maya, 3DS Max, Cinema 4D, and many others. This road material can be anything from what you see here, to completely new, which means dynamically it can have cracks, pot holes, puddles, wet fall leaves, and other such things change at a moments notice, and, be painted on with whats called "Vertex Painting" within Unreal Engine 4. This material/texture is seamless, so it will never have any seams visible when applied to any mesh or BSP within the game engine. Quixel Mixer & Bridge are both free when using Unreal Engine 4, and so is the Megascans library. If you choose to use the Megascans library outside of Unreal engine 4 however, there will be a small price/subscription fee. I will cover how to use a pipeline with Mixer & Bridge in a later video so you can see how it is done.
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