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2019 redoing Dragon World and heightmap experiments with texture painting
5 years ago
1
9 gb ram use and 100% cpu while compiling the shaders LOL
oh and ya ive had 16gb ddr4 since 2012 IT'S A HUGE help.
Also Check out https://www.youtube.com/channel/UCGYdARiaC-bWJNMWVwcWMMg
this is where you can see this rigging tool in action its development and where to get it.
for heightmap creation look at
https://azgaar.github.io/Fantasy-Map-Generator/
use greyscale images in png format only for unreal engine 4 importing.
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