2019 redoing Dragon World and heightmap experiments with texture painting

4 years ago
1

9 gb ram use and 100% cpu while compiling the shaders LOL
oh and ya ive had 16gb ddr4 since 2012 IT'S A HUGE help.

Also Check out https://www.youtube.com/channel/UCGYdARiaC-bWJNMWVwcWMMg

this is where you can see this rigging tool in action its development and where to get it.

for heightmap creation look at
https://azgaar.github.io/Fantasy-Map-Generator/

use greyscale images in png format only for unreal engine 4 importing.

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