Elite Dangerous update 11.01 what have FDEV fixed

2 years ago
22

Elite Dangerous hot fix for the patch 11.01 - so What have FDEV Fixed?
//FLEET CARRIER BARTENDERS
The Fleet Carrier Bartender material capacity has been increased to 1000, from 100.
Fixed a disconnection caused at the Fleet Carrier bartender when two players try to buy, sell or transfer the same items simultaneously.
//STABILITY
Fixed a crash that triggered when jumping in a Fleet Carrier.
Fixed a crash that triggered when players were escorted to their chair for a Fleet Carrier jump.
//LIVERY
Fixed Commanders being able to stand up before the jump completion notification.
Fixed Fleet Carrier owners are being added to a new instance when updating livery options.
Fixed a bug preventing the default Drake Layout for the Fleet Carrier from being re-selected.
PROTECT MISSIONS
Fixed AI sometimes does not prioritise disabling the Cargo Loader shield during Protect missions.
Fixed the Cargo Loader state sometimes not updating when hacked by AI during Protect Missions.
//OTHER
Fixed players floating and losing access to menus when exiting seated position.
Fixed an issue causing crew avatars to be duplicated when Carrier facilities are installed in quick succession.
Fixed truncated mission text in some languages
Fixed Engineers not progressing when requirements are met.
O7

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Elite: Dangerous, Elite Dangerous Horizons and Elite dangerous Odyssey are space adventure, trading, and combat simulation video games developed and published by Frontier Developments played on PC, Mac and Xbox one and is the fourth release in the Elite video game series Piloting a spaceship, the player explores a realistic 1:1 scale open world galaxy based on the real Milky Way, with the gameplay being open-ended. The game is the first in the series to attempt to feature massively multiplayer gameplay, with players; actions affecting the narrative story of the game persistent universe, while also retaining single player options. Elite Dangerous Odyssey allows the players to walk around planets , ships and installations performing more FPS missions
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