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Godot Character Customization using Slot Swapping -- Dev Showcase
Easy Character Customization in Godot using slot swapping -- now supported on development branches of Godot Dragonbones.
This feature and many bugfixes are planned for upcoming release 3.2.51
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Godot Dragonbones is a custom Godot engine build with the godot_dragonbones module that I am maintaining and distributing. It provides full-featured, 2D Skeletal animation support for the DragonBones API; a free, open source alternative to Spine: 2D Skeletal Animation.
GET GODOT DRAGONBONES HERE:
Free 2d skeletal animation in Godot for all major platforms!
http://godotdragonbones.com
If you're interested in using this in your projects but would like more guidance, leave a comment letting me know what you'd like me to explain next.
Quickest way to get a hold of me is to join my discord here:
https://discord.gg/bXMkFsg
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