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Blender-Quickbuttons V.1: 2-Step Bullet-Animation
"Bullet-Animation" is an Animation, where the "Bullet" is first been moved by the Blender-Animation-System. And then released to the "Rigib-Body" System to be animated as Rigid-Body.
In this Video we will go one step further.
We use 5 Bullets with a different weight.
And we use 4 Walls built with different heavy bricks.
So only one Bullet will be heavy enough to strike through all the 4 Walls.
How it goes in Details we will do in this video.
Typically a Bullet that flies somewhere and shortly before it will hit an "Target", its released as an Rigid-Body Object.
Normally the Setting of the necessary Keyframes is not an easy task and takes time - especially if there are multiple Objects that should fly around.
Using "Quickbuttons" the extrenal Buttonbar, its a Task of a few minutes and 2 Clicks on a Button.
The necessary steps are:
1. Select the "Bullet-Objects" and move them to the "Target Position".
Typically this position is shortly before they strike the target.
2. Move the Animation-Slider to the Target-Keyframe (for example Frame 10).
3. Press Button "Layer 5 / Button 18" with a Left Mouseclick.
This will create all necessary Keyframes to release the Objects from the "Animation-System" to the "Rigid-Body-System".
4. Now move Blender's "Animation Slider" to the starting -Keyframe, - this is the Keyframe where the Bullets start to fly. Then move the "Bullet-Objects" to the "Starting Position".
5. Press Button "Layer 5 / Button 18" with a Right Mouseclick.
This will create all necessary Keyframes to make the "Bullets" move to the target.
How fast will the Bullets fly?
he smaller the number of Keyframes, and the larger the distance between the "Starting-" and the "Target-Position", the faster the Bullets will fly.
You will see whole procedure in this Videos. Until Minute 11, the most things are just preparations for the Scene, then the "Bullet-Animation " will be made.
++++++++++++++++++++++++++++++
"Blender Quickbuttons" is soon available at the Blendermarket* here:
https://blendermarket.com/search?q=quickbuttons
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