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Unity Input System Deep Dive
A brief look through everything the new input system in Unity has to offer.
----------------------------------------------------------Time Stamps----------------------------------------------------------------
Intro: 0:00
Installation: 0:58
Input Devices: 2:28
Reading States From Input Devices: 3:14
What Are Input Actions: 7:29
The Action Editor: 8:02
Embedding Actions In Monobehaviors: 14:38
Creating Actions In Code: 15:49
When Actions Are Triggered: 17:54
Using The Player Input Component: 20:18
What Are Callbacks: 26:47
Using Callbacks: 27:39
Interactions: 31:44
Unity Input System Manual: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/index.html
Installation Guide : https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/Installation.html
Input System Quick Start Guide: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/QuickStartGuide.html
Input Action Assets: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/ActionAssets.html
Creating Actions: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/Actions.html#creating-actions
Notification Behaviors: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/Components.html#notification-behaviors
Rebinding at runtime: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/ActionBindings.html#runtime-rebinding
Interactions: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/Interactions.html
------------------------------------------------------------Useful Links--------------------------------------------------------------------
Terms and Concepts: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/Actions.html#terms-and-concepts
What is a callback: https://www.codefellows.org/blog/what-is-a-callback-anyway/
Custom composites: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/api/UnityEngine.InputSystem.InputBindingComposite-1.html
Player input: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/Components.html#playerinput-component
Lambda expressions: https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/statements-expressions-operators/lambda-expressions
Input Bindings: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/ActionBindings.html
Controls: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/Controls.html#control-paths
Input Action Class: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/api/UnityEngine.InputSystem.InputAction.html?q=InputAction#constructors
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