Export Your Godot 3.2 Game to Android!

4 years ago
188

Follow along as I show you how to export your Godot Dragonbones projects to Android.

Chapters:
0:00 Intro
0:28 Installing export templates
1:28 Installing Android Studio
2:07 Installing OpenJDK
3:08 Setting up Android studio
4:00 Setting up ADB and JDK in Godot
5:09 Generating Debug Keystore
7:32 Adding Debug Keystore to Godot
7:43 Exporting your Game!

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Godot Dragonbones is a custom Godot engine build with the godot_dragonbones module that I am maintaining and distributing. It provides full-featured, 2D Skeletal animation support for the DragonBones API; a free, open source alternative to Spine: 2D Skeletal Animation.

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GET GODOT DRAGONBONES HERE (Windows, Linux, Mac):
http://godotdragonbones.com

Godot-Dragonbones module included with this build of engine:
https://github.com/mauville-technologies/godot-dragonbones

If you're interested in using this in your projects but would like more guidance, leave a comment letting me know what you'd like me to explain next.

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