Synthetik: Through the Loop(s) (very slow WiP)

4 years ago
1

I played around with some ideas for this, like having unknown teleport locations which could bring a player to secret insane levels, or super easy ones with several gold boxes, events like CREDITS? which can either give you a gold box or screw you over by spawning something, id guess a madness accelerator or the backup tank that the player can sometimes spawn, and lastly, having the option of continuing through floors, instead of endlessly repeating the teleports (you beat the last defender, you go back to menu and another floor opens in the tower, harder or with new conditions and bosses or goals). I think all of these would be neat. Same for environmental hazards and things that could be extra player-specific, like a level condition called falling ash, where everyone takes extra damage from the first hit, and it triggers if the player cleared the previous levels with incredible force or something like this.
#synthetik #musicvideo #pendulum

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