Trying out Macross on Project Nested (1.4.2) w/ SNES9X

3 years ago
9

Notes: I somehow got past "Interpreter failed" errors by disabling various stack settings until it gets past them. (On some games that do this, disabling Native Return Address and Native Return from Interrupt can do the trick. For this test I disabled EVERY stack setting, which may have been overkill.)

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