Fallout 76 Camp Ratings That Lift Your Spirits After A Defeat

3 years ago
83

Twenty-five years after the Great War, Vault 76 is opened up and its residents given the task of repopulating the Wasteland. Shortly after they emerge from the Vault, the player character is contacted by the Vault Overseer. She reveals that Vault 76 was given a secret mandate to secure an arsenal of nuclear weapons deployed throughout Appalachia in three still-functioning nuclear missile silos: Site Alpha, Site Bravo, and Site Charlie. The player character is directed to contact the Responders, a faction of emergency services personnel who tried to aid the residents of Appalachia during the war; however, they discover that the Responders evacuated after they came under attack from the Scorched. Further investigation reveals that the Scorched are ghouls infected by the breath of a Scorchbeast, a creature that was awoken after the Great War.

As the Scorched represent a threat to the Wasteland beyond Appalachia, the player character decides to secure a nuclear weapon and use it to destroy a Scorchbeast nest. In order to achieve this, they start searching the bunkers of survivalists calling themselves the Free States who were working on the means to detect the Scorched until the Scorched overran them. The player character is able to build a radar system that detects the viral signature of the Scorched, but its limited range makes it ineffective. The player attempts to boost the signal first by gaining the friendship of Rose, a Miss Nanny robot trying to rebuild the local Raider gangs that lived in Appalachia before being scared off by the Scorched; and then by investigating research done by the local Brotherhood of Steel into the Scorchbeast as they had tried to stop it spreading from its main lair. The player hacks into a government network and draw the attention of the Enclave, the remnants of the United States government. The Enclave are led by MODUS, a centralized artificial intelligence system located in a secure nuclear fallout bunker beneath the Whitespring Resort. MODUS asks the player character to help connect them to a series of isolated computer networks across Appalachia through the local SIGINT base and reestablish contact with the Kovac-Muldoon orbital platform, and in return offers to connect to the radar system to detect Scorched across the region.

Once MODUS is connected, they are able to identify the Scorchbeast nest at a location called Fissure Site Prime, close to where the Brotherhood of Steel had made their ultimate attempt to stop the Scorchbeast threat themselves and failed. The player character is directed to one of the three nuclear silos and they launch a missile at the nest. Venturing into the irradiated area, they uncover a laboratory at the center of the nest that was also found by the Brotherhood of Steel, implying that the Scorchbeasts were man-made. The explosion awakens a Scorchbeast Queen, and the player is forced to fight her. With the Queen defeated, the Scorchbeasts' hive mind is broken, and the threat to the wasteland beyond Appalachia is halted. The player character rejoins the other residents of Vault 76 in rebuilding the Wasteland.

Loading comments...