Write own game engine. Episode [3][Vulkan API] - Resource management. Graphics programming.

4 years ago
4

Techs:
- Boost
- ImGui
- TBB (oneAPI, oneTBB)
- GLFW
- miniaudio
- mimalloc
- Bullet
- fmt (But I will remove it when "format" include will come out)
- Assimp
- Ktx-Software

Platforms:
- Linux
- Windows

I use two standards for models and textures:
- glTF 2.0 it's for models
- ktx it's for images

Loading comments...