Shadowrun Sixth World Street Wyrd - Spells and Spirits Review
2 years ago
6
In the second Rulebook for Shadowrun Sixth World, Catalyst Game Labs expands on the magic rules available to Gamemasters and players. There is a lot of new content in this book for Sixth World that in this final video we'll take a look at the Spells and Spirits sections and what they add to the player options. So lets see what we get!
Traditions and Organizations Review: https://youtu.be/ZuuQNzFh9-g
Adepts and Initiates Review: https://youtu.be/nWwP9Oo4JK8
Loading comments...
-
28:02
Gaming with ADHD
2 years agoShadowrun Sixth World Street Wyrd - Adepts and Initiates Review
5 -
19:17
Gaming with ADHD
2 years agoShadowrun Sixth World Street Wyrd - Traditions and Organizations Review
7 -
1:30
MicGaming
1 year agoWorld of Warcraft MMORPG Powerful Spirits
10 -
10:32
ImmortalsInc
1 year agoOur Review of Shadowrun: Sixth World Tarot
6 -
3:00
CriticalRealms
1 year agoEmbrace the Twilight: Unleashing Otherworldly Power with the Twilight Cleric
511 -
16:14
Legends of Nerdvana - Boardgame Review
2 years agoWhirling Witchcraft Board Game Review
4 -
4:03:06
JoeHammerGaming
10 months agoWitch Build Occultist League Start Practice Run - Let's All Play Path Of Exile Gameplay Guide
75 -
55:37
ScottyDGaming Full Game Playthroughs
1 year agoThe Witcher 2, Part 18 / The Blood Curse, Ritual, Sabrina, Necromantic Ritual, Assassins Hideout
5 -
1:40
DS1
9 months agoMastering Magic and Spells in Dark Souls 3: The Ultimate Guide!
28 -
4:04:07
JoeHammerGaming
10 months ago $0.03 earnedWitch Build Occultist League Start Practice Run - Let's All Play Path Of Exile Gameplay Guide
292