If you do not hit, then more rounds
press 1 can use machine guns, but the flight is not very good aim, feel is not very good to use
You can shoot missiles and immediately switch to machine gun attack, double insurance. The next air battle is also the same content, dodge the enemy's missiles and then let the enemy eat their own missiles. After the enemy fighters are solved using the camera to combat ground targets, press 1 to use anti-radar missiles, lock the target and shoot, three ground targets are solved after pressing 2 to switch to guided missiles.
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Chapter 4: hunting operations
This is a level of the protagonist is Lieutenant Jennifer Harkins, in the Persian Gulf on the aircraft carrier George Bush received orders to go on deck with their companions and enter the fighter. Follow the on-screen prompts to check both wings and weapons systems and then take off, the aircraft does not require player control. After takeoff, check the system again, then enter the combat zone, start being the enemy around behind, turn around and keep a close eye on, if the other side to launch missiles, press X to use the induced missiles, know the position in turn, press 2 to switch to missiles, lock the enemy aircraft after the left button to launch, generally will not be a shot down, after all, the enemy also has induced missiles.
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Meet your teammate in the school, follow him to the rendezvous location
Red smoke bombs here is, sprint past into the Humvee, use the machine gun on the car to kill all the enemies around, and keep holding on until friendly planes come to the rescue when the enemy is almost dead and blown up by an RPG, climb up and run to the rear of the plane to evacuate the battlefield.
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Come outside and kill a few enemies
follow the ruined path to the parking lot of the previous level, there are many enemies
After killing all of them enter the garage, just come in and get locked, wait for the enemy to open the roll-up door on the other side, kill them all and go out. Enter this BUS, get off from the back door, get off please pay attention to safety. Almost to the door when an RPG flew over, Blake was blown up, get up and blood to kill the three enemies outside the BUS, they are open flashlight, it is easy to confirm the location. Get out of the car and follow the same path back to the last level of the school.
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Chapter 3: Riot
Blake woke up buried alive, you can vaguely see Solomon took away the surviving friendly forces. Crawl out of the rubble after only a knife, here the enemy is very much, try not to attract anyone's attention, crouching against the right wall. Crawl to a pipe, suddenly emerged a rat, very domineering attack Blake's finger, because the drive can not drive away, so a knife directly into the dead. Enter the enemy's room, approach this enemy from behind and then finish with a knife, immediately pick up his gun to kill all the people left in the house, and then pick a smooth gun and leave the room.
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After coming back, friendly reinforcements have come
And the enemy in the war, run to this overpass to get a heavy machine gun, here it is best to get down, the bridge bunker is virtually invisible, a shot can fly, get down after the targeting can stand up bracket, so that the accuracy of the gun to improve, recoil is reduced. The enemy on the street continues to flow, and so friendly helicopters to help kill all the enemies back to the neighborhood where there are bombs just now, on the jeep to use machine guns to kill the enemy, and finally an earthquake occurred, Blake was shaken from the car, the building in front of the collapse of the unconscious.
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Then come to the other side of the building roof
and switch out the sniper rifle to cover the friendly forces on the street
Squat behind the bunker, don't play exciting, the enemy is not vegetarian. In addition to the street, there will be enemies on the left side of the building, and after the friendly forces pass safely a large number of enemies will come from the street, it's time to run for your life. Follow your teammates to another street area, through a very characteristic building of this country, there are some enemies inside, but the threat is not big. After coming out of the building you can see the marines that need to be rescued, but a bomb was found under a nearby car. Follow the red wire to the source of the bomb, unplug the wire on the switch after being raided by the enemy, follow the prompts button to kill the enemy, unplug the second wire and return to the street just now.
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After the enemies are almost killed, two RPGs will come out from the second floor.
Be careful not to hide near the vehicle, prioritize them, switch out the sniper rifle, if they are hiding behind the bunker directly to break the bunker will be able to. After finishing the rest of the enemies, go back to the house, follow your teammates and go upstairs, come to this room and then get attacked by snipers, quickly run to the other end of the room, finish a few enemies and go up to the roof. After coming to the roof, listen to the command, beware of sniper gunners, creep to this neighborhood and so on to confirm the location of the enemy sniper will get the bazooka from your teammates, then get ready, and wait for your teammates to cover the shooting after standing up and blowing up the opposite building.
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Captain Price throws over a handgun
After cutting off Zakayev and the two men beside him, he gets his Russian teammates to come to his aid, and Price seems to have stopped breathing. Chapter 3 - All is Lost Epilogue High Altitude Excitement* Complete the campaign by entering after making the list. There are different time limits depending on the difficulty. Plot: Find the civilian in the plane and take him away.
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2. After the appearance of the enemy helicopter
The helicopter will get an RPG, but it will not be able to hit, and the helicopter then blows up the bridge through which the people must evacuate. After the car is overturned, enemy troops swarm to the ground. After defending for a while, they are knocked unconscious and a comrade can be seen still fighting.
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To describe how to find intelligence
In this case, choose the left side, and after two turns to the right, you can find intelligence in a room on the left [1/2]. Find the control room for the launch and clear the path of the enemy. After you find the control keyboard, don't rush to upload commands. There is also a piece of information [2/2] in a room with an electronic screen on the left.
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Cover the other teammates to cut the ventilation
After that, go through the middle ventilation and enter the launch facility. Chapter 3 - Desperate War Rumble Plot: Bad news: we don't have the self-destruction codes yet. Attack the control center and hope that the Russians can give you the codes before the missiles hit the target and start World War III. Intelligence: 2 First, after crossing the bathhouse, there are two paths to the left and right to choose from, with a good number of enemy characters on both sides.
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Level 15: Downfall Time: April 30, 1945 Place: The Reichstag, Berlin
Who: Private Dimitri Petrenko
Unit: 150th Infantry Division
Inside the Reichstag at last, but the SS men guarding the Reichstag would not surrender.
They will fight to the last, until they die! First climb up to the balcony on the 2nd floor and take out the Germans downstairs from a high vantage point. On the balcony you can pick up the anti-material sniper rifle, which is quite powerful and the type that kills you with one shot. After that, follow the instructions and fight, fight, fight. As you reach the top of the Reichstag, pick up the Soviet flag and just as you're about to put it up, a German rushes up. Just as you are about to plant the flag, a German soldier rushes up and saves your life. Plant the flag and let it fly! The Pacific was also the scene of the surrender of Japan as the American forces dropped two atomic bombs on Hiroshima and Nagasaki and the Soviet Red Army attacked the Japanese Kwantung Army in the Far East.
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Level 14: Heart of the Reifch Time: April 30, 1945 Place: The Reichstag, Berlin
Person: Private Petrenko
Unit: 150th Infantry Division
At this point you will join the 150th Infantry Division of the Red Army in an attack on the Reichstag, the last bastion of the German Nazis in Berlin. Wounded at the underground station, you are again saved by Sergeant Rezernov, who pulls you out at a crucial moment. First you cross the building in front of the Reichstag together with your teammates. Your objective - the Capitol building - is in sight. Wait for a while and then charge with your comrades. First destroy the four 88 guns in front of the Reichstag, the German troops are in endless supply. After destroying the enemy near the guns, follow the button prompts to plant bombs to destroy the guns. The German defences in front of the Reichstag have collapsed, advance! Brave the enemy's fire! Ulla! All for the Soviets, storm the Reichstag!
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The first thing we did was to collect ammunition
from our ammunition point.
We were surprised to see the Japanese ambush at the ammunition point, watch out for the Japanese Banzai Charge. Afterwards, our artillery fire will soon cover the area, so follow Sergeant Roebuck into cover. After that, we went to a pit and eliminated the Japanese in the pit, after which the friendly troops took out bombs and destroyed the pit completely. Then you will attack Shuri's castle with your friendly forces, but of course the Japanese will come at you shouting BANZI, BANZI all the way before you break in. On the way to the assault we will encounter 4 Japanese mortar shells, enter the Japanese position and you can use mortar shells to bombard the Japanese, mortar shells are powerful and quick to detonate. Once you have eliminated the mortar crews, charge full force into the courtyard! After clearing the courtyard of all the enemies, we will see 3 Japanese soldiers trying to surrender, our comrades will go up and realize that they are fake surrenders and would rather be broken for the sake of the jade than for the sake of the tile. But the battle continued as the Japanese army attempted to retake control of the courtyard. Hold on to it with all your might! We were able to call in air strikes to blow up the buildings to the north and east, and after a bloody battle, we were able to hold off a frantic Japanese counterattack. This was the end of the battle for Miller and his buddies in Okinawa.
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Level 12: Blowtorch & Corkscrew Time: 14 May 1945 Location: Wana Ridage, Okinawa
Person: Private Miller
Unit: 1st Marine Division
At last the attack has reached the Japanese mainland - Okinawa. First the assault on Wana Ridge, on which the Japanese Banzai Charge still has to continue to be the main character.
Step by step. Go up the ridge, receive the mission to eliminate the Japanese 3 200mm gun bunkers (to be honest, I never saw where the guns were during the attack), approach the bunkers, press 5 to take out the bombs, press right to throw them in, and detonate! After that, follow Sergeant Roebuck all the way forward, first clear the entrance to the Japanese bunker, and then kill the guards inside. Once you've cleared out the enemy, the mission is complete.
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