Multi-layer BPR implementation framework
Project performance is the extent to which the various elements of the project plan are met and the various changes that occur in the project as it progresses. Overall project performance refers to information on the time, cost, quality and scope of the project, and in some cases also includes risk and procurement information. What is overall project performance assessment: 1) Project performance assessment Project performance assessment generally refers to the assessment of a project through an organisation or individual outside the project team.
38.7K
views
Steps for BPR implementation
Principles of Information Systems Performance Assessment Information Technology Assessment
12 principles: (1) integrity; (2) security; (3) scalability; (4) availability; (5) manageability; (6) interoperability; (7) adaptability; (8) ease of development; (9) economy; (10) fast response time; (11) distribution of data; (12) ease of use; application effect assessment: 1) expected economic benefits 2) management benefits optimised management processes realised electronic processes reduced redundant links in work
38.9K
views
KBSI's BPR implementation framework
There are three types of patent rights: patents for inventions, utility models and designs. The "triple" characteristics of intellectual property: exclusivity, territoriality and temporality. overall performance assessment
38.9K
views
Change of qualification structure - establishing a learning organization
Three important aspects: patent rights, trademark rights and copyright patent rights
There are three types of patent rights: patents for inventions, utility models and designs. The "triple" characteristics of intellectual property: exclusivity, territoriality and temporality. overall performance assessment
39.1K
views
Steps for implementing tacit knowledge sharing
Construction of a knowledge warehouse for information system projects 3. Strengthening intellectual property management in information system projects 22.5 Intellectual property management in information system projects Two major categories of intellectual property rights: 1) Creative achievements (including patent rights, integrated circuit rights, copyright, copyright) 2) Identification mark rights (trademark rights, trade name rights)
38.7K
views
Build an institutional platform for project knowledge
Establishing an index of explicit knowledgeDesigning and developing the combination of participation and support from the top management of the organization and the performance evaluation system22.3 Management of tacit knowledge in information system projectsCharacteristics of tacit knowledge: difficult to subdivide, difficult to understand, difficult to replicate, difficult to disseminate, exclusive, exclusive, tacit and shareable Methods of sharing tacit knowledge: codification, face-to-face communication, staff rotation, networking.
38.5K
views
Brainstorming method and Delphi method.
Benchmarking targeting method 21.3 Business Process Reengineering 1. Definition of Business Process Reengineering Generally speaking, business processes are divided into three categories: management processes, operational processes and support processes. Management process: refers to the process generated by the overall objectives and business strategies of the enterprise; operation process: directly related to meeting the needs of external customers; support process: to ensure the smooth implementation of the operation process, in terms of capital, manpower, equipment management information and information system support of various activities.
38.7K
views
This computer makes me look for
Mission CharlieDon'tSurf (3) 5 - In the basement of the building where the first mission is in mission 1
Go all the way down. Check the hut in the corner of the basement. 6 - In mission 1, cross the wide street in front of the TV station and take out a terrorist sniper along the street. intel is on the second floor of the sniper's location. 7 - In mission 1, cross the heavily guarded main road and reach the TV station on the second floor of the building next to the machine gun truck. Mission TheBog (2) 8 - Dodge the machine gun in mission 1 and enter the multi-story apartment
38.8K
views
In addition to the four attacks
No.071 big eating flower race value characteristics: chlorophyll was used when it was first played red. Well, it was also affected by the animation. Kojiro was too loving. The characteristic chlorophyll can be fully developed due to the existence of the Yongqing Jiuwei in this work, which also allows the big edible flower to save a sunny skill grid.
38.5K
views
But everything changed because of the addition of a prop.
It's hard to talk about. It's still called bone stick. The gala Gala family carries the rear object attack to double. What's the concept? The maximum object attack of Gala Gala is 284, and after doubling, 568, and the attack rate is only 504. Besides, this product can learn sword dance / belly drum. Fortunately, the speed of 45 is balanced, otherwise it's too IMBA. In terms of characteristics, it is prepared to use the stone brain that is used for sacrificial collision, otherwise the lightning rod.
38.9K
views
Character: sloppy character: chlorophyll is limited by sunny team
Try your best to make full special attacks. Like overlord flower, you should give a little speed and the rest of the attack. Hypnotic powder + double output, after his own residual blood, the big explosion dragged his opponent into the water and let his teammates play without injury. No.105 galagala race value: 60 / 80 / 110 / 50 / 80 / 45, characteristics: the race value of stone brain / lightning rod seems to be flat, and at first glance, it is just a physical defense, which is slightly better
38.8K
views
After blowing up all three enemy tanks
After receiving the new instructions go around to the side of the bank, wait for two of your teammates to cover you with fire, then immediately follow another teammate and sprint to the back of the bank. After the two men work together get inside the bank without any problems, use your knife when you are sneaked up on by an enemy, and when you get out of here there is an enemy outside with his back to you, which you can also take out with your knife or not, as you will definitely be spotted by other enemies anyway. Kill all the enemies outside, mainly those on the upper floors, and then go to the stairs between the first and first floors and kill the remaining enemies on the ground floor and the friendly forces outside the bank.
38.8K
views
Operate the Mark 19 cannon on the CH47 to clear the ground
Be careful to cool down for a while after continuous fire, otherwise the barrel will heat up and you'll be blinded when it comes time to use it. Arrived near a statue, clear the surrounding armored vehicles and anti-aircraft guns, be careful of the RPG soldiers on the top of the building and the street corner. Then friendly ground troops will drop in to help clear the building of friendly resistance! "HQ to Outlaw, leave half the personnel on your plane behind.
38.3K
views
Then rush into the next house
Then, after exiting the house and eliminating the Germans who came to harass you, follow your teammates into the house with the machine gun in the attic and find the wounded Vasquez, then exit the house through the back door until you reach an intersection where you meet the German resistance stationed there. Go down the trench on the left and clear the German troops here in one step. German reinforcements are on their way, follow Moody to ambush the German vehicles. A German tank followed, but unfortunately my anti-tank rocket teammate died under the German tank's machine gun. Pick up the anti-tank rocket and blow up the tank, go back to the intersection and pass the level successfully.
38.6K
views
The protagonist is now Corporal Locke of the 54th Squadron.
The aircraft is armed with a .30 CAL machine gun, two .50 CAL machine guns, and a twin .30 CAL and a twin 20 MM cannon. First work with another friendly aircraft to destroy the 3 Japanese transports, of course the Japanese will not let us get away with this easily, there will be several Japanese torpedo boats escorting them, after taking out the torpedo boats first you can take out the transports. After taking out the transports, we returned to base with the friendly forces. On the way back to base, we were attacked by dozens of Japanese Zeros and friendly planes were destroyed in a fierce battle. Taking out the encircling Zeros! We then saw the attacking Okinawa fleet come under siege by Japanese kamikaze suicide planes, and with many of our sailors adrift at sea and their lives in danger, the crew decided to go into the water and fight directly against the besieging Japanese! Eliminate as many torpedo boats as possible to save friendly sailors. We then fought the Japanese Zeros with all our might and ran out of ammunition, yet the Zeros kept coming, and it was at this crisis that the friendly fighters finally came and took out the enemy. We were able to return to base and the mission was complete.
38.8K
views
Intricate gameplay details
ZERO HOUR feels to me like a new installment in the Swat series, knowing that Swat is considered the originator of the tactical FPS, combining FPS, tactics and realism in the 90s. The realism of Swat, however, is reflected in the fact that there are many non-lethal weapons and "bloodlessness" is the main gameplay of Swat, while ZERO HOUR replaces this part with combat. Even so, ZERO HOUR's combat experience is not comparable to R6's, and not just because of bugs, modelling, feel and other details. Because for ZERO HOUR, after all, out of the prison testing phase, R6 was also gradually getting rid of bugs after the health action.
38.7K
views