Call of Duty Modern Warfare 2 Remastered
Story
Despite the events of the previous game preventing a nuclear war, the Ultranationalists ultimately seize control of Russia and Imran Zakhaev becomes a martyr. Diplomatic relations between the United States plummet as a result, while Vladimir Makarov, an Ultranationalist extremist and Zakhaev's protege, commits to a five-year campaign of vengeance against the West with acts of terrorism. In 2016, Private First Class Joseph Allen, whose actions in Afghanistan impress U.S. Army General Shepherd, is embedded into Makarov's team, who commit a mass shooting at an airport in Moscow, killing multiple Russian civilians. Makarov, aware of Allen's true identity, kills the American, leaving his body at the airport to implicate the United States in a false flag operation.
Meanwhile, Sergeant Gary "Roach" Sanderson teams up with Captain John "Soap" MacTavish to secure an Attack Characterization System (ACS) module from a downed American satellite that has been retrieved by Russian forces and kept in a hangar at an airbase in the Tian Shan range of Kazakhstan. After learning of the airport massacre, Soap, Roach, and several other members of the multinational special forces outfit "Task Force 141" are sent to Rio de Janeiro and succeed in capturing Alejandro Rojas, Makarov's arms dealer. Meanwhile, in retaliation for the airport massacre, Russia launches a surprise invasion of the United States's Eastern Coast, achieved by their earlier capture of the ACS module and disabling American satellites over North America, leaving NORAD blind to their attack.
Learning that Makarov's nemesis is imprisoned in the Russian Far East, Task Force 141 partakes in a counterattack there and rescue the prisoner: Captain John Price. In an effort to give the U.S. forces a much-needed advantage, Price boards a Russian nuclear submarine and launches a ballistic missile which detonates above Washington in the upper atmosphere. During the counter-attack, the Americans save the White House from a United States Air Force bomb run to deny the city to the Russians, retaining control.
Task Force 141 are sent to two separate locations; Roach is sent with Simon "Ghost" Riley and other members to a safehouse on the Georgian border, but are betrayed and killed by General Shepherd to tie up loose ends for his involvement in prolonging the Russian-American war. Meanwhile, Price and Soap are ambushed by Shepherd's own private forces battling Makarov's at an aircraft boneyard in Afghanistan, but manage to escape. Makarov reveals Shepherd's location; Price and Soap launch a suicide mission to take revenge on Shepherd. After a lengthy pursuit, Soap attempts to kill Shepherd but is stabbed in the chest. Price engages in a fistfight with Shepherd, giving Soap enough time to pull the knife from his chest and throw it at Shepherd, killing him. Nikolai arrives by helicopter and evacuates Price and Soap, leading to further events.
Plot
Characters and setting
During the single-player campaign, the player controls five different characters from a first-person perspective. The player primarily controls Sergeant Gary "Roach" Sanderson, a British member of an international special forces unit named Task Force 141. In addition to Roach, the player will also assume control of Private First Class Joseph Allen (Troy Baker) and Private James Ramirez of the U.S. Army's 1st Battalion/75th Ranger Regiment.[23] The now Captain John "Soap" MacTavish (Kevin McKidd) serves as a senior member of Task Force 141, acting as Roach's superior officer and becomes the playable character in the final three missions of the game.[24] Lastly, the player briefly assumes the role of an astronaut stationed on the International Space Station during the height of the war between the United States and Russia.
The game's non-playable characters (NPCs) feature prominently in the story: For Task Force 141, Lieutenant Simon "Ghost" Riley (Craig Fairbrass), who conceals his face with a skull print balaclava serves as Soap's second in command.[25] For the United States Army Rangers, Sergeant Foley (Keith David), along with his subordinate, Corporal Dunn (Barry Pepper), is initially Joseph Allen's squad leader, and becomes James Ramirez's squad leader later in the story. Lieutenant General Shepherd (Lance Henriksen) is the commander of the United States Army Rangers and Task Force 141. Other supporting characters returning from Call of Duty 4 include Captain John Price (Billy Murray), MacTavish's former commanding officer in the British Special Air Service who was imprisoned in Russia, and Russian informant turned mercenary pilot "Nikolai" (Sven Holmberg).
98
views
Call of Duty Black Ops III 3 2015 Full Gameplay Complete Walkthrough
Informal Stuff
Story
On October 27, 2065, the Winslow Accord black ops initiate a successful mission in Ethiopia to rescue hostages from the tyrannical Nile River Coalition. However, the Player is critically wounded by a combat robot. Rescued by Taylor, the Player undergoes cybernetic surgery to save their life, being installed with a direct neural interface (DNI) and receiving virtual training from Taylor and his team during surgery. Hendricks also undergoes surgery.
After five years of wetwork, the Player and Hendricks are put under the command of Rachel Kane and tasked with investigating a CIA black site in Singapore that has gone quiet. They find the site attacked by the 54 Immortals and the site's data stolen. Kane concludes that Taylor and his team defected and murdered the staff. The Player and Hendricks then disguise themselves as arms dealers and meet up with the 54 Immortals. The mission goes awry when their cover is blown, causing the death of one of the 54i's leaders, Goh Min. They manage to recover data regarding Taylor's last known location, a facility of the Coalescence Corporation in Singapore (destroyed ten years prior in a mysterious explosion that killed 300,000 people and turned most of the island's east inhospitable).
The Player and Hendricks travel to the facility, and discover a hidden CIA research laboratory. The pair find Diaz leaking CIA information and are forced to kill him. Interfacing with Diaz's DNI, Hendricks discovers Taylor is trying to find the survivors of the explosion: Sebastian Krueger and Dr. Yousef Salim. The leaked information allows the Immortals to capture Kane. The Player disobeys Kane's orders to leave and rescues her by killing Immortals' other leader, Goh Min's sister Xiulan. The trio then head to Egypt and find Salim, who reveals that he performed secret DNI experiments involving comforting humans via a calming exercise involving imagining a frozen forest.
Salim is then interrogated and executed by Taylor. The Player, Hendricks and Kane pursue Taylor with assistance from the Egyptian Army. After killing Hall, the Player connects to her DNI and encounters Corvus, a gestalt intelligence created during the experiments to monitor thoughts of DNI users which malfunctioned, causing the explosion. Infecting Taylor and his team, Corvus made them obsessed with finding the forest, with the Player and Hendricks also becoming infected after interfacing with Hall and Diaz.
After killing Maretti, the pair track down Taylor in Cairo. After wounding the Player, Taylor manages to resist Corvus and tear his DNI out, sparing the Player. However, Hendricks then succumbs to Corvus and kills Taylor before abandoning the Player, leaving for Zürich to find Krueger. The Player races to Zürich with Kane to stop him. Reaching Zürich's Coalescence Corporation, the pair find Corvus caused the explosion with the gas Nova 6. Kane attempts to contain it, but Corvus locks her in the compound room, leaking the gas to kill her in front of a helpless Player.
Continuing on, the Player finds Hendricks holding Krueger hostage. After Hendricks kills Krueger, the Player kills him in turn. The Player then tries to kill themselves to end Corvus' infection, but ends up in a simulated frozen forest, created by Corvus to retain the consciousness of dead DNI users. Taylor, still alive after becoming a glitch in the forest, reunites with the Player, stating that they must purge their DNI to end Corvus. With Taylor's help, the Player resists Corvus' last-ditch manipulation and purges their DNI, erasing the virus. Stumbling out of the Zurich headquarters, the Player identifies themselves to Zürich Security Forces as "Taylor".
Reality
Taylor's mission reports reveal that the Player actually died during their cybernetics surgery during the mission New World, due to complications. The resulting events until Taylor's death occur in a simulation deviating from Taylor's and Hendricks's experience of hunting down Dylan Stone and his team (Javier Ramirez, Alice Conrad, and Joseph Fierro), their teammates who defected after finding the CIA black site. The Player's consciousness is shown living in Taylor's mind throughout the simulation, indicating that the Player manages to take over Taylor's body after his simulated death until the DNI purge sees Corvus and the Player erased as Taylor regains control.
Nightmares
The Player wakes up only to be told by Dr. Salim that they are dead, and that the Player must recount their memories. The Player tells Dr. Salim that they are a Deadkiller who was sent to investigate the disappearance of Taylor's Deadkiller team. However, upon investigating, the Player and Hendricks discover that Taylor's team has used their DNI connections to disable the Quarantine Zone defenses all over the world. Teaming up with Rachel Kane, the Player and Hendricks chase Taylor's team all from Singapore to Egypt, eventually being forced to kill the entire team.
23
views
Call of Duty Advanced Warfare (2014) Full Campaign Complete Walkthrough
Informal Stuff
Single-player campaign
In 2054, U.S. Marines PFC Jackson "Jack" Mitchell (Troy Baker) and Private William "Will" Irons (Paul Telfer) take part in an operation to repel a North Korean invasion of Seoul, under the command of Sergeant Cormack (Russell Richardson). During the firefight, Will is killed and Mitchell loses his arm, resulting in him being discharged from military service. After attending Will's funeral, Mitchell is offered a position in the Atlas Corporation, a private military company, by CEO Jonathan Irons (Kevin Spacey), Will's father, and is also given an advanced prosthetic arm to replace his lost one.
Meanwhile, a terrorist group called the KVA, led by a technophobic man named Joseph "Hades" Chkheidze (Sharif Ibrahim), begins staging numerous terrorist attacks, with the world turning to Atlas to stop them. Mitchell, along with Gideon (Gideon Emery), Joker (Jeremy Kent Jackson) and other Atlas soldiers rescue the Nigerian prime minister and capture a KVA technologist in Lagos, Nigeria during a technology summit. However, by 2055, the KVA's attacks have become more sophisticated and Mitchell and his team fail to prevent the KVA from forcing a nuclear reactor meltdown on Bainbridge Island, Washington. The KVA then launch simultaneous attacks against nuclear power plants worldwide, irradiating numerous cities, killing thousands of people and putting national governments and militaries in turmoil. Atlas emerges as the dominant military force in the world by aiding civilians affected by the attacks and holding back the KVA's rampage.
Four years later in 2059, Mitchell and Gideon are dispatched to the irradiated Detroit to find and successfully capture Dr. Pierre Danois (Erik Passoja), the KVA's second-in-command, who reveals that Hades is at Santorini, Greece, where the KVA leaders are holding a conference. Mitchell fatally wounds Hades slicing his throat, but before dying, Hades utters that "Irons knows," and gives Mitchell a data chip. Ilona (Angela Gots), an ex-Spetsnaz Atlas operative, analyzes the chip, which shows Irons killing the technologist they captured in Nigeria after learning of the KVA global attack, and revealing that he deliberately allowed the attacks to occur to improve Atlas' reputation and profit. Irons attempts to have Mitchell and Ilona arrested, but they escape Atlas' headquarters in the rebuilt New Baghdad, guided by a mysterious soldier, while Gideon stays by Irons' side for further investigation. The mysterious soldier reveals himself to be Mitchell's former squad leader, Cormack, who is now a member of Sentinel, a multi-national task force initially created to investigate the KVA power plant attacks, but now re-purposed to prevent Atlas' rise to power.
In 2060, Mitchell, Cormack, Ilona, and Knox (Khary Payton) infiltrate Irons' private residence in Bangkok. The team discovers that Dr. Danois (now working under the alias Bellamy) is collaborating with Irons on a project called "Manticore." They set up a tracker on a plane carrying the bio-weapon bound for Argentina, before intercepting the plane, which crashes in Antarctica. Gideon appears and helps the Sentinel task force defeat the Atlas soldiers, allowing the team to successfully retrieve a sample of the WMD. After analyzing it, they discover that Manticore is a bio-weapon designed to attack the specific DNA of any individuals and kill them. The only exceptions are any members of Atlas. Sentinel, now joined by Gideon, infiltrates and destroys an Atlas bio-weapons laboratory in Bulgaria, eliminating many of the Manticore samples. With his plan revealed, Irons declares war on the world at the United Nations General Assembly with the intention to dominate the world, believing that the world would be better off without wars if Atlas were in control. The team discovers that despite destroying the laboratory, Irons had a backup plan, and is planning a preemptive strike on the United States via an Atlas attack in San Francisco. Atlas destroys the Golden Gate Bridge, trapping the U.S. 3rd fleet in the Bay Area, in an attempt to destroy the fleet, but are stopped by Sentinel. After the attack, the United States, along with the rest of the world, declares war on Atlas, forcing Irons to retreat to his headquarters in New Baghdad.
Seven months later in 2061, the Sentinels and the United States Army attack New Baghdad to bring Irons to justice. However, Atlas releases Manticore, killing Knox and most of the troops. Mitchell, Ilona, and Gideon, whose DNA are recognized by Manticore as former Atlas soldiers, are spared, as well as Cormack, who was outside the blast radius. Cormack, Ilona, Mitchell and Gideon are captured and brought to an Atlas prison camp, which also runs Manticore experiments on its inmates.
30
views
Call of Duty Black Ops II 2 Full Campaign Complete Walkthrough
Call of Duty Black Ops II,Call of Duty Black Ops 2,Call of Duty Black Ops II Full Campaign,Call of Duty Black Ops II Complete Walkthrough,Black Ops 2,Call of Duty Black Ops II Ending,Call of Duty Black Ops II Playthrough,Black Ops 2 Gameplay,Black Ops 2 Walkthrough,Call of Duty Black Ops II Black Ops 2 Mission,Black Ops 2 Ending,black ops 2 full game,black ops 2 movie,black ops 2 longplay,black ops 2 campaign,black ops 2 singleplayer,black ops 2 no commentary
3
views
CALL OF DUTY GHOSTS (2013) Full campaign Complete Gameplay
Informal Stuff
CALL OF DUTY GHOSTS Full campaign Complete Gameplay No Commentary
Setting and characters
Call of Duty: Ghosts is set in the near future that follows the nuclear destruction of the Middle East. The oil-producing nations of South America form the Federation of the Americas in response to the ensuing global economic crisis and quickly grow into a global superpower, swiftly invading and conquering Central America, the Caribbean, and Mexico.
The game's main protagonists are the Ghosts, a force of U.S. Special Operations personnel trained to conduct clandestine missions behind enemy lines. The unit is led by retired U.S. Army Captain Elias Walker (Stephen Lang). He is joined by his sons Logan and David "Hesh" Walker (Brandon Routh),[11] along with a trained German Shepherd named Riley, Captain Thomas A. Merrick (Jeffrey Pierce), and Gunnery Sergeant Keegan P. Russ (Brian Bloom).[12]
The game's main antagonist is Gabriel T. Rorke (Kevin Gage), the former leader of the Ghosts who works for the Federation after being captured and brainwashed by the Federation via torture and hallucinogens.
Story
In 2017, U.S. Army officer Elias Walker tells his teenage sons Hesh and Logan the legend of how the Ghosts, an elite coalition of all U.S. Special Operations units, first appeared. Meanwhile, in space, the Federation of the Americas hijack the Orbital Defense Initiative (ODIN),[9] an orbital superweapon that consists of a network of satellites that utilize kinetic bombardment. The Federation uses it to destroy several cities in the southwestern United States. U.S. Air Force astronauts Baker and Mosley sacrifice themselves to self-destruct the space station and prevent ODIN from launching other payloads further inland. The Walker family narrowly escapes the destruction of San Diego.
Ten years later, the war between the United States and the Federation has been a bloody stalemate along a front that comprises the destroyed cities (known as "No Man's Land"), which has become a war of attrition as more Federation forces attempt to break the frontlines. However, the U.S. stands its ground, fighting near the former United States-Mexico border. Hesh and Logan are part of a U.S. special unit under the command of Elias and are accompanied by Riley, their loyal military-trained German Shepherd. During a mission into No Man's Land, they spot Federation agent Gabriel Rorke interrogating Ghost member Ajax. The brothers meet and join Ghost members Thomas Merrick and Keegan Russ in their mission to rescue Ajax, but are unsuccessful as he is killed.
The brothers return to Santa Monica, California, where U.S. forces hold out against an assault from the Federation, and reunite with their father, who reveals himself as the leader of the Ghosts. Recruiting his sons into the Ghosts, Elias tells them about how Rorke was the Ghosts' previous commanding officer until Elias was forced to abandon him during a successful mission in Caracas to assassinate former Federation leader, Diego Almagro. The Federation captured and brainwashed Rorke, and are now using him to hunt down the Ghosts.
The Ghosts assault Rorke's base and capture him, but Federation forces destroy their plane and rescue him. The team lands in the Yucatán Peninsula, where they witness the launch of a mysterious Federation missile. The Ghosts infiltrate a Federation base and discover plans to create a new superweapon. Constructing a counter-attack, the Ghosts make significant gains against the Federation by destroying their Atlas oil platform in Antarctica and sinking a destroyer guarding a Federation factory in the port of Rio de Janeiro. The team then breaks into the factory and discovers that the Federation reverse-engineered ODIN into their own orbital bombardment system named LOKI.
After destroying the factory, the Ghosts regroup at a safehouse in Las Vegas, but are captured by Rorke, who executes Elias. In a last-ditch effort, the U.S. pools all its remaining forces, including its last aircraft carrier USS Liberator, in a synchronized all-out assault. Hesh and Logan launch a missile to destroy the Federation space center in the Atacama Desert, while forces in space take over the Federation space station. They seize control of LOKI and decimate the Federation forces by turning their weapons on them. Hesh and Logan then disobey Merrick's orders and pursue Rorke to avenge their father. Despite being shot by Logan and left to drown, Rorke survives and captures Logan, wanting to brainwash him into becoming a Federation agent.
In a post-credits scene, Logan is seen inside a caged pit in the jungle, presumably going through the same torture methods as Rorke.
100
views
Call of Duty Modern Warfare 3 2011 Full Campaign Complete Gameplay No Commentary
Call of Duty Modern Warfare 3
Plot
Hours after killing General Shepherd (and hours after Call of Duty: Modern Warfare 3: Defiance), Captain John Price and Nikolai evacuate a gravely wounded John "Soap" MacTavish to a safehouse run by Nikolai’s allies in Himachal Pradesh, India. While Soap receives medical attention, a large group of men under Vladimir Makarov's command storm the safe-house in an attempt to kill the three. An ex-Spetsnaz operative named Yuri aids Price in giving Soap medical attention and securing a safe route to the extraction point out of the country.
The Russian invasion of the United States continues, culminating in the Battle of Lower Manhattan. A Delta Force team with the call sign “Metal” under the command of Sandman is deployed in New York City to repel the Russian assault along the East River. Team Metal succeeds in destroying a jamming device mounted on the rooftop of the New York Stock Exchange building and escapes on a Black Hawk helicopter. They later assist the U.S. Navy SEALs in boarding a Russian Oscar II to use its ordnance against the Russian Navy. As a result of Team Metal's actions, the Russians withdraw from the East Coast, and presumably the entire United States.
Almost two months later, Russian President Vorshevsky announces plans to make peace with the United States at a summit in Hamburg, Germany. During the announcement, several men who are loyal to Makarov sabotage the plane. Agents from the Federal Protective Service are able to escort Alena Vorshevsky, Vorshevsky's daughter, out of danger, but Vorshevsky himself is kidnapped.
With Soap largely recovered from his injuries, Yuri gives Price intelligence about an arms deal between Makarov and a militia known as the PRF in Sierra Leone. Task Force 141, now consisting of only Price, Soap, Nikolai, and Yuri, infiltrate a PRF-occupied village where the cargo is supposedly stored, only to find an empty warehouse. The three push their way to a church in the center of town, but are too late in retrieving the cargo. Coming across a shipping manifest, Price learns that there are three packages that contain chemical weapons being distributed across Europe, meant to be used for assaulting Paris, Berlin, and London. Price covertly informs his former mentor, Captain MacMillan (currently Baseplate of the SAS), of his findings and asks for intelligence as a favor for Pripyat. The intelligence leads Task Force 141 to Waarabe, a warlord in Somalia.
Meanwhile, a French satellite discovers a possible security threat in London, which prompts them to contact the MI6. A British SAS team led by Sergeant Wallcroft is then deployed to prevent the use of one of the chemical weapons in London. They secure the dockyards and pursue the terrorists through the underground metro system. The SAS team destroys a truck suspected to carry the chemical weapons, only to discover it is a decoy. The actual truck carrying the bomb detonates elsewhere in London. Dozens of other chemical attacks are revealed to have been successfully conducted in major cities throughout western Europe. In Hamburg, Team Metal is deployed to, being aided by M1 Abrams tanks in the area, after the Russian military launches a land invasion of Germany immediately following the chemical attacks.
Task Force 141 and Nikolai’s men assault Waarabe's stronghold in Somalia in search for him. He told them that he made a physical transaction with a bomb-maker named Volk in Paris. Price then kills Waraabe. Operating on the intelligence acquired by Price, Team Metal carries out a joint operation with the French GIGN to capture Volk. Team Metal is successful in the operation, albeit at the cost of the collapsing of the Eiffel Tower. Volk gives up information about a meeting held by Makarov in Prague.
Thanks to the intel given by Team Metal, and with the aid of Kamarov, Price, Soap, and Yuri infiltrate the city with the intention of assassinating Makarov. Price takes a position in the Hotel Lustig, while Soap and Yuri provide cover from a nearby church. However, the assassination attempt goes awry when it turns out that Kamarov has been taken hostage by Makarov. He was also aware of Yuri’s alliance with Price and Soap. Both the hotel and the church are revealed to have been rigged with explosives. They detonate, sending Yuri and Soap falling to the ground, as Price barely escapes a bomb-laden Kamarov, who was killed by the explosions.
83
views
Call of Duty Modern Warfare 2 (2009) Full Campaign Playthrough Complete Story
Campaign
Call of Duty: Modern Warfare 2 continues five years after the events of Call of Duty 4: Modern Warfare.
The year is 2016, and despite the efforts of the United States Marine Corps and the Special Air Service, the Ultranationalists seize control of Russia and declare Imran Zakhaev a hero and martyr, erecting a statue of him in the heart of the Red Square. Meanwhile, Vladimir Makarov, one of Zakhaev's former lieutenants, begins a campaign against Europe by committing brutal acts of terrorism over the course of five years. In Afghanistan, U.S. Army Ranger PFC Joseph Allen assists his commanding officer Sgt. Foley in training the local soldiers until he is called to run a training course overseen by Lieutenant General Shepherd, who is recruiting one of the Rangers for a special operation. After completing the course, Allen and the rest of the 75th Ranger Regiment assists in the taking of a city from local OpFor soldiers. Impressed by Allen's abilities, General Shepherd recruits him into "Task Force 141", an elite, multi-national counter-terrorist unit under Shepherd's command. Meanwhile, two other members of 141, Cpt. 'Soap' MacTavish and Sgt. Gary 'Roach' Sanderson infiltrate a Russian airbase in the Tian Shan mountains to retrieve an ACS (Attack Characterization System) module from a downed satellite. During their infiltration, Soap orders Roach to plant explosives to cover their escape, but is compromised while retrieving the ACS. While they are pursued by enemy forces, both men manage to escape with the module.
Allen is later sent on an undercover mission in Russia for the CIA, joining Makarov disguised as terrorist Alexi Borodin in a massacre of civilians at the Zakhaev International Airport in Moscow. While they manage to evade capture by Russian forces, Makarov, aware of Allen's identity, kills him during extraction, leaving his body to spark a war between Russia and the United States of America. Outraged by what was believed to be an American-supported terrorist attack, Russia retaliates with a massive surprise invasion on the United States after bypassing its early warning system, revealing that the ACS module MacTavish and Sanderson recovered had already been compromised before its retrieval.
75th Ranger Regiment Sergeant Foley leads his squad, including Cpl. Dunn and Allen's replacement Pvt. James Ramirez, in defense of a suburb in north-eastern Virginia against the enemy Russian paratroopers. During their assault in a Russian occupied suburban neighborhood, Shepherd contacts Foley and orders his squad to extract an HVI, claiming that he has intel vital to the war effort. Upon arriving at the HVI's safe house, Sgt. Foley and his squad discover the safe house breached and HVI murdered along with several deceased soldiers bearing odd tattoos. Foley takes notice that the safe room was not forcefully breached as Dunn checks bodies for intel. They later proceed towards a war-torn Washington, D.C., where U.S. forces are fighting the Russians for control of the capital city. Sgt. Foley and his squad proceed to the Russian occupied Department of Commerce to clear a 'Crows Nest' being used to pin down the evac site at the Washington Monument. They later provide air support for U.S. forces onboard a helicopter but are soon shot out of the sky. The squad, running low on ammunition, make a last stand against the Russian Army before a sudden flash halts their attack.
Meanwhile, Task Force 141 searches for evidence that implicates Makarov as the mastermind behind the airport massacre, as all proof of Makarov's involvement died with Allen. Intelligence leads them to a Favela in Rio de Janeiro, where the team investigates leads on Makarov's contact, weapons dealer Alejandro Rojas. They find out from Rojas that Makarov's worst enemy, known as Prisoner #627, is locked up in a Russian gulag in Petropavlosk. On the orders of Shepherd, the Task Force are sent to infiltrate an oil platform off the coast of Russia in order to rescue several hostages before assaulting the gulag. The Task Force assaults the prison and manages to free 627, who is revealed to be Captain John Price, who was previously captured during Operation Kingfish. Price agrees to aid Soap and Shepherd in tracking down Makarov, with Soap handing the command of the Unit over to Price. While Shepherd believes that they must continue their hunt for Makarov, Price decides that ending the war in America is their first priority. To end it, he temporarily goes rogue, and leads the 141 on a raid of a Russian port, where they gain control of a nuclear submarine. Price uses the submarine to launch a ballistic missile towards Washington D.C. He sets the warhead to detonate in the upper atmosphere, unintentionally destroying the International Space Station and creating an electromagnetic pulse, crippling vehicles
265
views
Call of Duty World at War Final Fronts (2008) Full Gameplay & Walkthrough
Call of Duty World at War Final Fronts,call of duty games in order,call of duty world at war final front,call of duty world at war,Call Of Duty: World At War (Video Game),Call of Duty: World at War - Final Fronts,Call of Duty World at War full walkthrough,Call of Duty World at War Longplay,Call of duty World at War PS2,call of duty World at War Full Game,Call of Duty World at War full game walkthrough,Call of Duty Final Fronts full walkthrough,Call of Duty PS2 full game
2
views
Call of Duty 4 Modern Warfare 2007 Full Campaign Complete Gameplay & Walkthrough
Call of Duty 4 Modern Warfare 2007
Plot
In 2011, Khaled Al-Asad begins a coup in Middle East, and Russia is in the midst of a civil war. Gaz informs Captain John Price, leader of Bravo Team, that a new recruit to SAS, Sergeant John "Soap" MacTavish, is joining their squad.
Bravo Team then proceed to the Bering Strait, to look for a suspected nuclear package on an Estonian freighter. After taking out the security detail the team find the package, but fire from enemy fast movers means they barely escape with the shipping manifest, which points to Al-Asad as the owner of the package.
To complete his revolution, Al-Asad executes the President of Saudi Arabia, Yasir Al-Fulani.
Shortly after this, Soap, Gaz and Price rescue the Russian informant who supplied the intel on the cargoship operation, codenamed Nikolai, with the help of one of Price and Gaz's old friends, Sergeant Kamarov, and his Russian Loyalists.
The death of Al-Fulani triggers an invasion of the Middle East by the 1st Force Recon of the United States Marine Corps in search of Al-Asad. A team consisting of Lieutenant Vasquez, Staff Sergeant Griggs, Sergeant Paul Jackson and others infiltrate a small town and clear the target building and later a TV station where they think Al-Asad is broadcasting propaganda, only to find that there's no sign of him and the broadcast is on a loop.
Meanwhile the SAS is on their way out but the team's helicopter, Hammer 2-6, is shot down and they have to make their way across the fields, trying to evade enemies, searching for survivors but eventually openly engaging them. After reaching a barn, Soap takes a FIM-92 Stinger and shoots down the chopper chasing them. An AC-130H Spectre then arrives to support the SAS to the extraction point, first while they're on foot and later in civilian vehicles. After they reach the junkyard, friendly birds come in to get them.
The Marines head to rescue a downed M1A2 Abrams, callsign War Pig, from a bog, but heavy enemy fire prompts Jackson to destroy a ZPU-4 so air support can come in to mop up. The unit then form up defensive positions on the tank as engineers come in to fix it, and later escort it back to the highway. They clear the forward area, allowing War Pig to move up, and let the tank take some of the big targets. During this, Vasquez tells Griggs and his team to hold an area while he and Jackson complete the mission. At the end, they rendezvous with a CH-46 Sea Knight for evac.
At this point, Nikolai tells Price that Al-Asad may be at his safehouse in Azerbaijan. The S.A.S. then head there, clearing several buildings in the village before finding Al-Asad. Price then interrogates Al-Asad and discovers the nuclear package didn't belong to him when Al-Asad gets a call from the Russian Ultranationalist leader, Imran Zakhaev. Price then executes Al-Asad.
Price then tells the team of when, in 1996, he was a Lieutenant assigned under the command of Captain MacMillan, on a mission to assassinate Zakhaev, an Ultranationalist who was trading nuclear fuel rods for weapons. The duo make their way through the ghost town of Pripyat, Ukraine, in ghillie suits and using minimal engagement to stay undetected. Eventually they reach a hotel where they stay on the top floor for three days, until Zakhaev arrives.
When the meeting is underway, Price attempts to assassinate Zakhaev using a Barrett .50cal sniper rifle, however the bullet only severs his arm. The two then make their escape under pursuit from enemy helicopters, believing Zakhaev will die from shock and blood loss. While on their way to the extraction point, they take down a helicopter but it comes crashing towards them and injures MacMillan's leg. Price then carries him the rest of the way and they hold their ground, waiting for exfil.
With enemy vehicles and a Mi-24 Hind behind them, Soap, Gaz, Price, Griggs and the survivors head down the Russian motorway, but a bridge critical to their escape is destroyed and they scramble to make a desperate last stand against the Ultranationalists. However, an oil tanker soon explodes, incapacitating everyone but Griggs, who tries to drag Soap to safety but is killed in the process by Zakhaev's guards. Zakhaev and two Ultranationalist soldiers walk in on the scene. Gaz manages to get up only to be executed by Zakhaev instantly. The hind is then blown up by a Loyalist Mi-28 Havoc, distracting Zakhaev and his soldiers. As they shoot at the helicopter, a wounded Price slides Soap his M1911, thus giving him the opportunity to kill Zakhaev and his patrol. Kamarov and the loyalists soon arrive, where Soap is carried away on a stretcher and a medic begins to resuscitate Price, but the fate of the two is unknown. Meanwhile, a news reporter announces a series of nuclear missile tests in Russia, and that the search for a ship in the Bering Strait has been called off, showing the public do not know what has actually happened in the six-day crisis.
23
views
Call of Duty 3 (2006) Full Campaign Gameplay & Walkthrough All Missions
Call of Duty 3
Call of Duty 3 is a historic first-person shooter that takes place during World War II. Call of Duty 3 was released on November 7, 2006 for the Xbox 360, PlayStation 2, and Xbox, and was released on November 14, 2006 for PlayStation 3 and Wii. It was developed by Treyarch (and Pi Studios) and published by Activision, and is the third installment in the Call of Duty series. Two map packs have been released for this game, that are only available on the Xbox Live Marketplace: the Bravo Map Pack and Valor Map Pack, with a free bonus map called "Champs". It was re-released in the Call of Duty: The War Collection as part of a bundle. On October 6, 2009, it was released on Xbox Live Marketplace and is available for $19.99. It was the last Call of Duty game released on the original Xbox. On September 22, 2016, it was made available for backwards compatibility on Xbox One.
Campaign
The single player campaign is modeled after the Normandy breakout, where the British, Canadian, American, Polish, and French Resistance forces pushed into the village of Chambois, France, also known as the Falaise Gap. Unlike most other games in the Call of Duty series, the events in Call of Duty 3 are based on a single combined campaign, with the player being switched between the four nations and their respective characters for each leg of the story. There are 14 playable campaign missions.
American Campaign
In the American missions, the player takes control of Private Nichols, who recently arrived in France and was eventually moved to the 29th Infantry Division. He meets fellow squad members Sgt. Frank McCullin, Cpl. Mike Dixon, and Pvt. Leroy Huxley. Nichols and his squad take part in the capture of Saint-Lô where they meet Pfc. Salvadore Guzzo, a radio operator who becomes a part of the squad. After that, the squad is folded into the 90th Infantry Division, and they are sent to secure the wooded area of Saint-Germain-sur-Sèves, where intense hedgerow fighting took place. Soon after, the 90th assaults the town of Mayenne, where Huxley is tasked with defusing bombs planted on a bridge, which is heavily guarded by German infantry. Huxley is wounded in the leg before he can carry out the order and Sergeant McCullin successfully defuses the bombs, but is killed in the process. His last words (to Dixon) are "Tell.... tell.... Guzzo... tell him... tell him to go to Hell. Hahahaha...." Dixon then assumes command of the squad and is promoted to sergeant. The squad is later tasked with clearing out Forêt d'Ecouves, so the 2nd Battalion can move through. In Forêt d'Ecouves, Nichols plants explosives on two German supply caches. In the end, Nichols clears the last roadblock with a mortar. The squad then takes part in clearing out a nearby town with a vital crossroads. Towards the end of the assault, Dixon is wounded but survives. After taking a shortcut through the sewers, they find the crossroads and take it successfully, with the help of Sherman tanks. The unit is then sent to defend the town of Chambois from Axis forces trying to escape out of the Falaise Gap. The squad ends up firefighting with Germans on one of the roads, and Huxley is ordered to get a bazooka to fend off enemy tanks. Eventually, the squad falls back from the position to a rallying point. Later they arrive at a large area with many Germans and tanks on the other side. After Guzzo's radio gets shot, he marks German positions with flares for air support while Nichols covers him and is tasked to take out an MG42 position that has Guzzo zeroed.
Afterward, Guzzo is wounded in the leg. Dixon then tells Nichols to cover him as he goes down there to get Guzzo away from the flares before air support arrives. When Dixon and Nichols come to his aid, Dixon carries him back up the hill and extracts him to relative safety. While treating Guzzo, Dixon is shot in the back, and dies a few moments later giving his last words to Guzzo: "...McCullin...McCullin told me to tell you...you should go to Hell." Guzzo says, "Oh, forget him, Dix. You're not dying like him!" Dixon then says, "... but you're OK, Guzzo, you're OK....." After that a U.S. soldier comes up to the squad telling them that they are needed on the other side of town. Guzzo takes command of the squad afterward. A U.S. soldier then needs help getting to a tank so he can destroy it, with that the squad covers him and he takes out the tank. After fighting through the rest of the town, the squad then holds off the Germans until reinforcements arrive. The Falaise Pocket is finally closed. Guzzo is then promoted to sergeant and is also shown as the new leader of the squad, giving McCullin's "pep talk" to some fresh soldiers. Four days later, on the 25th of August, Paris is liberated, bringing an end to the Battle of Normandy.
11
views
Call of Duty 2 Big Red One | 2005 Full Campagin Complete Gameplay & Walkthrough
Call of Duty 2 Big Red One | 2005 Full Campagin Complete Gameplay & Walkthrough
Campaign
In Call of Duty 2: Big Red One, the player takes the role of American soldier Sgt. Roland Roger of the 1st Infantry Division throughout the whole game except for a level where the player takes the role of Roger's brother as a gunner in a bomber mission.
The game starts the player off at a tutorial shooting level called "We've Been Through Worse" that is located somewhere in Maubeuge, France. The next level is a flashback that takes place during the invasion of Algeria in the Battle of Oran called "Baptism By Fire", and soon back to where the tutorial left off.
The character is led by Sgt. Glenn Hawkins alongside the other soldiers of Hawkins' squad. The 1st Infantry Division moves on to Kasserine Pass, pressing through the German lines, helping clear a minefield, and recapturing several American howitzers. The squad continues into Kasserine, clearing the region of German troops. The Big Red One continues to press the advance, and the player takes control of a tank in which Pvt. Rogers is firing the main gun. After finishing the African campaign, the player takes part in a bomber mission aboard a B-24 Liberator over the Mediterranean.
The Italian campaign opens with "Operation Husky" with the Battle of Gela during which the squad rescues members of the 82nd Airborne Division. At Piano Lupo, the 1st Infantry once again faces opposition from the Hermann Goering Panzer Division, whom they had defeated in Africa. They fight through Troina to rest and recuperate, consolidating their forces; the Fighting First quickly secures Sicily.
The player now leads part of the squad as a corporal. The 1st Infantry Division then takes part in the D-Day invasion. The player directs fire using binoculars, destroying bunkers, warehouses, and pillboxes. The level closes as the player takes control of a Flak 88 to defeat German counter-assault waves. The 1st Infantry moves on to Mons and Eilendorf, moving closer to Germany. Fighting through the Hurtgen Forest, they continue to press German soldiers back.
Call of Duty 2: Big Red One tends to focus much more heavily on the character aspect of the player's squad mates. He learns their names and watches them as they age and gain rank over the course of the war and as some are killed in combat. The player also gets promoted, and seems to grow, as other soldiers show him more respect.
Multiplayer
Call of Duty 2: Big Red One features an online play in both the PS2 and Xbox versions with drivable tanks, character classes, and experience gain much like multiplayer in Call of Duty: United Offensive. Multiplayer functionality is handled by highly modified netcode originally licensed from DemonWare. However, a multiplayer mode is absent from the GameCube version. The maps in Call of Duty 2: Big Red One feature Bizerte, Buchholz, Canyon, Cassino, Crucifix, Gela, Kasserine, Maubeuge, Peaks, Troina, and Town Square. It was also the first Call of Duty game to introduce the French and Italians in Multiplayer.
Collector's Edition
Call of Duty 2: Big Red One also has a Collector's Edition that contains a bonus DVD with:
Four exclusive character skins for multiplayer gameplay – using Elite soldier models.
Interviews, MoCap/VO session footage of the in-game voice actors from the cast of Band of Brothers.
Interviews with WWII veterans of the Big Red One, including memories of in-game events.
Multiplayer map fly-through's with DVD-style developer commentary (tips, interesting facts, etc.).
Behind the scenes with Treyarch, discussing the development of Call of Duty 2: Big Red One.
Concept and production art gallery (Art, sketches, storyboards, renders, etc.).
#callofduty2bigredone
47
views
Call of Duty Roads to Victory (2007) Full Campaign Gameplay Walkthrough
Call of Duty Roads to Victory Full Campaign Gameplay Walkthrough PlayStation Portable
#CallofDutyRoadstoVictory
Call of Duty Roads to Victory gameplay,Call of Duty Roads to Victory walkthrough,Call of Duty Roads to Victory no commentary,Call of Duty: Roads to Victory,Roads to Victory,Call of Duty Roads to Victory longplay,Call of Duty Roads to Victory portable,Call of Duty Roads to Victory,Call of Duty Roads to Victory playstation,Call of Duty Roads to Victory Game Movie,Call of Duty Roads to Victory full game,Call of Duty Roads to Victory playthrough
Story Mode
Call of Duty: Roads to Victory lets the player play in three campaigns: American, British, and Canadian. There are 14 campaign missions in total. The American Campaign takes place in the perspective of a soldier from the 82nd Airborne Division in 'Operation Avalanche', 'Operation Detroit', and 'Operation Market Garden'. As for the Canadians Campaign, the player takes the role of various soldiers of the 1st Canadian Army during the 'Battle of the Scheldt', 'Operation Infatuate', and 'Operation Blockbuster'. In the British Campaign, the player fights in the Parachute Regiment during 'Operation Market Garden' and 'Operation Varsity'.
Plot
The game begins in Italy where the player, playing as Private Derrick Warren from the 82nd Airborne Division, takes part in an attack to recapture Altavilla from the Germans. The player then goes to France with Daniel Ferguson, where they battle the Germans at Ste. Mere Eglise. The player then plays as Private Jonathan Shepherd. After the glider crashes near Carentan the squad regroups with other glider teams and attack a nearby town. The player then assumes the role of Flight Officer Paul VanAtta from the Eighth Air Force, who bombs Nijmegen while defending the B-24 Liberators from German fighters. Back on the ground, the player controls Sergeant Gerald Miller who defends a convoy passing through Nijmegen, and then destroy the Flak 88s set up by the Germans in a park in Nijmegen. Then, playing as Private Jason Wescott, they cross a river into Nijmegen. Playing as Corporal Alan Bradshaw of the Calgary Highlanders, the player takes part in the Battle of the Scheldt and Operation Infatuate. As Corporal Todd Gessinger of the North Shore Regiment, the objective is to protect a convoy in Keppeln, Germany, from German attacks. Playing as Corporal Micheal Dabrowa of the 6th Airborne Division, the player then attacks the Arnhem bridge and later defends the bridge from a German attack. Then the player plays as Private Brian L. Preston, who attacks Hamminkeln, Germany during the level Rhine Crossing.
Campaign Levels
American Campaign
"Altavilla" - Recapture Altavilla, Italy from the Germans.
"Scavenger Hunt" - Face the Germans at Sainte Mere Eglise, France.
"Glider Crash" - Conquer Carentan, France.
"Lucky Thirteen" - Guard the B-24 Liberators attacking Nijmegen, Netherlands.
"Nijmegen" - Protect the convoy entering Nijmegen.
"Hunner Park"- Blow up the Flak 88s stationed at a park in Nijmegen.
"River Crossing" - Capture the German bunkers and defenses near a river in Nijmegen.
Canadian Campaign
"Woensdrecht" - Hold off the Germans during the Battle of the Scheldt.
"Sloedam" - Fight off the Germans during Operation Infatuate.
"Walcheren" - Conquer the German defenses on Walcheren Island.
"Reichswald" - Help the convoy pass through without being caught by Panzerschreck wielding Germans.
British Campaign
"Arnhem Fire" - Conquer the Arnhem Bridge.
"Arnhem Assault" - Battle against German tanks who are attacking Arnhem Bridge.
"Rhine Crossing" - Invade Hamminkeln, Germany to claim victory over by the Wehrmacht in World War II from the Axis Powers' resistance.
The game features wireless multiplayer with Ad Hoc connection for up to six players locally on 9 maps. There are six game modes in this game: Deathmatch, Team Deathmatch, Capture the Flag, Hold the Flag, King of the Hill and Team King of the Hill. The players can play as one of three allies: United States, Canada or Great Britain.
Roads to Victory received mixed critical reviews. While some found it to be an okay-but-lacking installment, GameSpy called it outright "unimpressive", "laughable" and "mediocre". The game has also been criticized for some glitches. The Age commented that these glitches "tend to mar the experience at times, such as all the architecture vanishing in a blur or suddenly finding themselves stuck on the corner of an object for no obvious reason". Game Informer gave the game a 6/10 (with a second opinion of 6.5) stating that the four control schemes "compromises the players ability to fight effectively in its own special way". The game's control scheme has also been criticized, with the Sunday Mail stating that "the big drawback of the game is the clumsy control scheme, which has the buttons doing the work of the arrows and vice-versa.
96
views
Call Of Duty 2 | 2005 Full Gameplay Walkthrough & Ending No Commentary COD 2
Call Of Duty 2 Full Gameplay Walkthrough & Ending No Commentary COD 2 2005
Story mode
Main article: Call of Duty 2 Campaign
Call of Duty 2 contains four individual campaigns that are split into three stories. Each story concerns a World War II soldier overcoming insurmountable odds in the war.
Characters
Lieutenant Dimitri Volsky is the officer who commands the player's platoon in the Soviet campaign. Private Vasili Ivanovich Koslov is the first playable protagonist. Vasili takes part in the Battle of Stalingrad.
Sergeant John Davis is the second playable protagonist. Davis takes part in the British (set in North Africa) campaign, as well as recapturing Caen in the Normandy campaign. Pvt. MacGregor is a hot-tempered, Scottish bearded soldier who fights alongside the player in most British missions. MacGregor is voiced by James Patrick Stuart. Captain Price also returns from Call of Duty, with the 7th Armoured Division. This completely differs from the prequel where he is with the 6th Airborne Division and 3rd SAS and KIA on the Tirpitz off the coast of Hakøya, Norway. In addition to Davis, the player gets the opportunity to play two missions as another British character, David Welsh, a commander of a Crusader Tank in the 7th Armoured Division's campaign in North Africa.
Corporal Bill Taylor of the 2nd Ranger Battalion is the last playable protagonist. Taylor takes part in the Battle of Normandy by destroying artillery and securing Pointe du Hoc, assaulting a farm silo, and assaulting Hill 400. Taylor then takes part in the crossing of the Rhine River. Sergeant Randall is first encountered when he is seen helping Dog Company climb up the ropes on Pointe du Hoc. He leads the player's squad in the American missions. He is promoted to lieutenant by the battalion commander Blake in the final mission, and recommends Taylor for promotion to sergeant. Sgt. Randall is voiced by Nolan North.
North African campaign
The player takes control as a British soldier, Sergeant John Davis of the 7th Armoured Division. The first level has the player in a sneak attack on German troops, ending with the destruction of a valuable German supply station. The next map on the same night has the player defending a crucial town from overwhelming numbers of Germans, finally achieving victory by destroying much of the German tank force using artillery. This is followed by the Second Battle of El Alamein, during which the player has to fight through several trenches, machine gun nests, FlaK 88s, and finally, taking the German's field HQ. The assault on El Daba to intercept the remaining Germans in Egypt and destroy several FlaK 88s soon follows, ending the first British campaign. An addendum to the second set of missions has the player taking on the role of a British Tank Commander, David Welsh. The first mission of the third campaign in Toujane, Tunisia has the player immediately under fire, holding a household with a single machine gun, and then wreaking havoc with an armored car, forced out by mines. They soon break out in a narrow escape and rendezvous with the second squad.
Battle of Normandy
As Corporal Bill Taylor of the 2nd Ranger Battalion, the player starts off by playing a part in D-Day, at the assault of Pointe du Hoc, to destroy a German artillery battery, and hold it against a massive German counteroffensive in the following mission. Soon after, the player captures a nearby town and serves as a sniper against mortar crews until reinforcements arrive. He does so after taking a town in the French Bocage. The second U.S. campaign is focused on Hill 400, involving the capture of Bergstein, a disastrous charge at Hill 400's bunkers, and the defense against the German counterattack. Again, the player performs sniper work against German mortar teams, destroying enemy armor, and generally holding the hill against the counteroffensive, all the while burdened by artillery and overwhelming numbers of German soldiers. The final British mission takes place during the Battle of Normandy for control of Caen.
Crossing the Rhine
The final mission is set amongst the Americans in the Rhine River crossing into Germany. It begins as one of the few missions with the player immediately under fire, providing cover fire against the Germans until reaching the river banks, and then fighting throughout most of the town. The final fight has the player defeat two German Tiger I's.
Ending
The end credits depict the dramatic rescue of Captain Price from the Germans by a group of American soldiers, probably in the mission "Alps Chateau" in Call of Duty. After the credits end, the statement, "No cows were harmed in the making of this game," appears, as in the original Call of Duty. This is in reference to the dead cattle visible in the Normandy missions.
Multiplayer levels/maps
There are a total of fourteen official maps, and four of these are remakes from the original Call of Duty.
#callofduty2
44
views
Call of Duty Finest Hour Full Gameplay Walkthrough All Missions & Complete Story 2004
Call of Duty Finest Hour Full Gameplay Walkthrough All Missions & Complete Story
Soviet Campaign
Call of Duty: Finest Hour starts out in Russia in the Red Army as Aleksandr Sokolov who is sent to the city of Stalingrad and soon meets a hard willed sniper named Tanya Pavelovna. Aleksandr is given a task by Tanya to take the bunker at the top of the hill. After seeing his skill, Tanya allocates Aleksandr as her spotter. Soon the player becomes Tanya and the two hold up a German advance, before being told about a factory holding a lone T-34 tank and its crew in need of help. However, the path is blocked, and the two must make it through a dark sewer along with some other comrades. They finally reach the factory, and have to defend it off for 10 minutes (real time) before the tank is ready to leave. They then meet the tank's crew, and join them as they push further into Stalingrad.
The tank crew is led by Nikolai Badanov, who the player next assumes the role of. After driving through the ruins of Stalingrad, the tank starts to break down, giving off smoke and their position to the enemy. A wave of Nazis then appear, and Nikolai must protect the tank as it is being repaired. Tanya (who is sniping at the time) is targeted, and supposedly hit by a German panzer, making the crew believe she might be dead. The tank is repaired and the crew must drive and fight through the battle damaged Stalingrad. Nikolai then stops at a Soviet base of operation where he gets ordered to deliver a radio to forward observers for the artillery because their radio had been damaged, and the Commissar wasn't receiving co-ordinates of the German tank column to be destroyed with Katushya rocket. After fighting through the war torn streets Nikolai arrives at the train station where the objective is. The tank crew must climb out and fight through the station to deliver the radio.
Soon after Nikolai and his crew are involved in the Soviet assault on a German airfield which was code-named Operation Little Saturn. After fighting through the heavy defenses, Nikolai and other A-20s proceed to the German airstrip to destroy the remaining German planes and troop transports planes heading towards Stalingrad. Once the airfield has been destroyed they meet up with more Soviets to assault the command center. After breaking in, Nikolai and his men find official German intelligence documents and hurry to deliver the information to their superiors.
British Campaign
Then the British campaign starts as a PPA Commando named Edward Carlyle fights in a night-time raid in North Africa to destroy a German fuel depot, a Communications outlet, and a generator powering the German base. The team is led by Sgt. Bob Starkey. After the fuel depot is finally destroyed Sergeant Starkey and Carlyle take part in a fortress assault that could break the German chokehold on North African territory. The British soldiers have to take take a dangerous jeep journey while Carlyle mans the 50 cal. machine gun. After evading their German pursuers the duo is thrown from their jeep and into the fortress raid by an explosion. Carlyle and Starkey split up in an effort to break the German's defenses and rescue the objective Sgt. James Dehart. They rescue Sergeant Dehart, who tells Carlyle that the Cartographer (a mapmaker) is being held prisoner in an underground tunnel. After rescuing the Cartographer they meet up with Starkey and escape through the tunnels.
American Campaign
The American missions the player's control Chuck Walker, who has been fighting in the Big Red One 1st Infantry Division through North Africa, Sicily, and the beaches of Normandy. The first three missions concentrate on the capture of Aachen following Sergeant Walker.
After the capture of Aachen the story focuses on tank commander Sgt. Sam Rivers who is tasked to support the 87th Infantry and Capture the road through Tillet that the Germans are using to supply their assault on Bastogne. After successfully capturing the village and destroying German supply lines, the player again returns to the promoted Lieutenant Walker. Now Walker's new mission is to infiltrate the German town of Remagen and scout the status of a bridge over the Rhine that could allow soldiers and tanks plow right into Germany. Soon Lt.Walker links up up with Sgt. Rivers and his column. Walker and his men protect River's tanks and escort them through dense German defense to the bridge. After reaching the bridge a huge hole that had been detonated in the ground prevents the tanks from moving on which means Walker and his squad must capture the bridge alone before the desperate German soldiers demolish it. After crossing the misty bridge and fighting his way up the guard towers, Walker mans an anti-aircraft gun on atop one of the towers to fend off attacking Stuka planes. The triumphant Americans hang the America flag over the Nazi flag and wave the tank column into Germany.
40
views
Call Of Duty United Offensive 2004 Full Gameplay Walkthrough & Ending All Missions
Call Of Duty United Offensive 2004 Full Gameplay Walkthrough & Ending No Commentary All Missions
The biggest changes made by United Offensive are in the multiplayer aspect of the game. There are new maps which are much larger than the ones in the original game, new weapons from the single player campaign, an in-game rank system which grants additional bonuses with more points, and vehicles such as tanks and jeeps.
Characters
Cpl. Scott Riley is the first playable protagonist of United Offensive in the American campaign. Riley participates throughout the entire Bastogne campaign by defending Bois Jacques, capturing and securing the crossroads and town of Foy, and capturing Noville. The "Bois Jacques" and "Foy" missions of Riley's campaign are reminiscent of HBO's Band of Brothers episodes Bastogne and The Breaking Point, respectively.
Sgt. James Doyle is the second playable protagonist in United Offensive, serving as the playable character in the British campaign. Doyle is a Royal Air Force B-17 Flying Fortress gunner who is shot down over the Netherlands on the RAF's first daylight mission using the Fortresses. The Dutch Resistance, with the help of Major Ingram, an S.A.S. operative, rescue him before he is captured by the Germans. Doyle (now an S.A.S. operative) and Ingram are then sent to Sicily with other S.A.S. operatives to knock out several huge cliff mounted cannons, not unlike those in the 1961 film, The Guns of Navarone. Doyle returns in Call of Duty 3 as the player character of the British/French sections of the campaign.
Pvt. Yuri Petrenko is the playable Soviet protagonist in United Offensive. Petrenko participates by helping defend the Soviet trenches during the Battle of Kursk, securing Ponyri's streets, destroying German armor in Prok, and assaulting and defending ukrainian Kharkov until the arrival of Soviet reinforcements.
Campaign
The game features single-player missions centered around the three major Allied forces of World War II: the United States as Cpl. Scott Riley, the United Kingdom as Sgt. James Doyle, and the Soviet Union as Pvt. Yuri Petrenko. The game also includes historical battles, such as the Battle of the Bulge, the Battle of Kursk, and the Invasion of Sicily. A minor deviation from the original game is an on-rails mission set in a plane in which the player mans several M2 Browning machine guns in order to defend an RAF squadron of B-17 Flying Fortresses attempting a first time daylight cross-Channel bombing run on a Nazi-controlled industrial complex in Rotterdam from enemy Luftwaffe fighters. Several new abilities, are added to the game as well, including the ability to deploy light machine guns, use flamethrowers, to sprint (which makes the character run faster but at the cost of not being able to fire their weapon), and the ability to "cook" grenades (allowing the fuse to burn somewhat before throwing the grenade).
11
views
Call Of Duty 1 (2003) Full Gameplay & Walkthrough
Informal Stuff
Call Of Duty 1 | 2003 Full Gameplay Walkthrough & Ending No Commentary COD 1 2003
Call Of Duty 1 2003 Full Gameplay Walkthrough & Ending No Commentary COD 1 2003
American campaign
The American campaign begins with Private Martin, a newly enlisted member of the 506th Parachute Infantry Regiment, completing basic training at Camp Toccoa in Georgia, United States, on August 10, 1942. Afterwards, the action shifts to June 6, 1944, with Martin forced to undertake a solo mission to establish a landing zone for soldiers participating in Operation Overlord. Under heavy fire, the paratroopers are scattered, leaving Martin in a mixed unit formed from various companies led by his CO Cpt. Foley. The mission closes with Martin and his allies seizing a nearby town from German forces. In the second mission, Martin and his unit are sent to drive out the remaining Germans from Sainte-Mère-Église and disable several Flakpanzers (anti-aircraft tanks) as the events of June 6 begin (D-Day). A paratrooper is seen hanging from the town church. The third mission occurs later that morning, with U.S. forces fending off a German counterattack. The fourth mission has Martin, Pvt. Elder (voiced by Giovanni Ribisi) of the 82nd Airborne and Sgt. Moody driving from Sainte-Mère-Église to Sainte-Marie-du-Mont along highway N13 to deliver an important message, while fending off German assaults. The fifth mission, the Brécourt Manor Assault, occurs on the evening of June 6, with Martin's unit destroying German artillery positions attacking the landing force at Utah Beach. After the mission, Martin learns that his unit has been assigned to several secret missions. The first occurs in the sixth mission, with Martin participating in an attack on a secret German prison in the basement of a Bavarian manor to rescue two British officers, Captain Price and Major Ingram. He then learns from Price that Ingram had already been moved to a more secure POW camp for interrogation. Thus, the seventh mission has Martin, accompanied by Price, infiltrating the camp and rescuing Ingram in under ten minutes before the arrival of German reinforcements.
In the final mission, Martin's unit takes part in the Battle of the Bulge, successfully securing top-secret documents from a bunker and stopping an attempt by the Germans to reinforce their troops with tanks.
British campaign
The first mission of the British campaign has Sergeant Jack Evans and a unit from 2nd Ox and Bucks of the 6th Airborne Division take part in Operation Tonga. Just after midnight on June 6, 1944, the unit is dropped in Horsa gliders alongside the Caen Canal near Pegasus Bridge, Bénouville. Led by Captain Price, Evans and his troops clear the bridge of German soldiers. In the second mission, just past noon on the same day, the unit manages to hold out against an attempt by a German battalion, supported by tanks, to retake the bridge. Eventually, reinforcements from the 7th Parachute Battalion arrive and the Germans retreat.
The final mission of the British campaign shows Evans, Waters and their squad near Burgsteinfurt, Germany, with orders to assist the impending Allied assault on the city. Discovering plans to launch V-2 rockets at the Allied forces, the unit destroys them before joining the rest of the army.
Soviet campaign
The first mission in the Soviet campaign occurs during the Battle of Stalingrad on September 18, 1942. Corporal Alexei Ivanovich Voronin, a young volunteer, and his fellow recruits are sent across the Volga River, many of whom are subsequently killed when the Luftwaffe launch an attack. Once across, Voronin is given a small number of bullets, which he gives to a fellow soldier so he can cover an officer calling in an artillery strike that forces the Germans back. The second mission begins in Red Square with Soviet officers killing soldiers who retreat (see Joseph Stalin's Order No. 227—"Not one step back!") Some say the opening of the campaign is based on Enemy at the Gates.[6] Voronin gets his hands on a rifle and kills several German officers, disrupting the German offense long enough for Soviet artillery to destroy their tanks. In the next mission, Voronin links up with his surviving allies in a train station and must guide them to Major Zubov of the 13th Guards Rifle Division. For his actions, Voronin is promoted to Junior Sergeant. The fourth mission, on November 9, has Voronin moving through the sewers to rendezvous with a unit tasked with retaking an apartment building in German hands. The following fifth mission has Voronin join the unit, led by Sergeant Pavlov, as they prepare to attack the building (see Pavlov's House). Voronin acts as a counter-sniper while another soldier draws the fire of the snipers in the building; the unit assaults the building, clears it of Germans and defends it from a German counterattack until reinforcements arrive.
#COD1 #callofduty1
56
views
Pakistan Expanding Its Nuclear Arsenal
Pakistan Expanding Its Nuclear Arsenal
Pakistan Expanding Its Nuclear Arsenal
Pakistan continues to expand its nuclear arsenal with more warheads, more delivery systems, and a growing fissile material production industry.
1999, a publication by the US Defense Intelligence Agency (DIA) titled 'A Primer on the Future Threat: the Decades Ahead 1999-2020' predicted that Pakistan’s estimated nuclear warheads would reach somewhere from 60 to 80. Fast forward to September 2021, a nuclear notebook published in the journal Bulletin of the Atomic Scientists estimates that Pakistan has expanded its nuclear stockpile to approximately 165 warheads.
According to the Chicago-based independent nonprofit publication, “Pakistan continues to expand its nuclear arsenal with more warheads, more delivery systems, and a growing fissile material production industry.” Prepared by Hans M. Kristensen, director of the Nuclear Information Project (NIP) at the Federation of American Scientists, and Matt Korda, research associate for the NIP, the publication argues that Pakistan is likely to continue expanding its nuclear capabilities over the next few years. “We estimate that the country’s stockpile could more realistically grow to around 200 warheads by 2025 if the current trend continues.” The government of Pakistan has never publicly disclosed the size of its nuclear arsenal.
PAKISTAN'S NUCLEAR CAPABILITIES
Pakistan has been trying to develop new short-range tactical weapons, sea-based cruise missiles, air-launched cruise missiles, and longer-range ballistic missiles for some time now. Pakistan has at least six operational nuclear-capable land-based ballistic missiles, including the short-range (60-70 km) NASR (Hatf-9) solid-fuel missile.
“With a range too short to attack strategic targets inside India, NASR appears intended solely for battlefield use against invading Indian troops,” Kristensen and Korda write in their paper.
Pakistan is also developing a multiple independent reentry vehicle (MIRV) technology-enabled nuclear-capable ballistic missile Ababeel. Pakistan is also reportedly upgrading its original Babur1 missiles into Babur-1A, and Babur-2/Babur-1B versions to improve their capabilities. An under-development sea version named Babur-3 is likely to be used with the diesel-electric Agosta class submarines, once ready. “It is possible that these new submarines, which will be called the Hangor-class, could eventually be assigned a nuclear role with the Babur-3 submarine-launched cruise missile,” the paper points out.
In terms of Pakistan’s aircraft capabilities, the nuclear notebook doesn’t feature the nuclear capabilities of Pakistan’s F-16s and JF-17s aircraft citing the “uncertainties”. Pakistan has two versions of US-made F-16s as well as the China-assisted JF-17 fighter jets; however, the nature of their nuclear capabilities remains unclear. Pakistan was obligated by contract with the US to not modify its earlier versions of older F-16(A/B), but various reports suggested that Pakistan might have modified those aircraft long back.
Pakistan Air Force’s (PAF) Mirage III and Mirage V fighter squadrons are likely to have nuclear delivery capabilities as well. Masroor Air Base near Karachi housing three Mirage squadrons has a “possible nuclear weapons storage site” nearby that, according to the authors, has been witnessing continuous underground constructions and expansions. “This includes a possible alert hangar with underground weapons-handling capability,” the publication points out.
Another PAF base near Shorkot in Punjab houses two Mirage squadrons as well. Pakistani policymakers have expressed their views on replacing the aging Mirage aircraft with the JF-17s.
According to the report, the National Defence Complex in the Kala Chitta Dahr mountain range is ground zero to produce nuclear-capable missiles and launchers.
According to the International Panel on Fissile Materials, Pakistan had approximately 3,900 kg of weapon-grade highly enriched uranium and about 410 kg of weapon-grade plutonium in early 2020. But the authors of the nuclear notebook argue that calculating stockpile size solely based on fissile material inventory could be a wrong approach.
international campaign to abolish nuclear weapons,nuclear weapons,pakistan, english,india and pakistan,nuclear war,norway,nobel peace prize,peace prize,nuclear,nuclear arms,India and Pakistan: Rivals in a nuclear arms race
72
views
2
comments