Coffee and Coding (2023) 3: String Variables and Comments
This series is for those who want to learn how to code. In this second video, we expand further on our work by using a "String" variable to reduce the number of statements. I also cover line comments, block comments, and how to comment out code.
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Coffee and Coding (2023) 1: Getting Started
This series is for those who want to learn how to code. In this introductory episode, we go over the basics and get set up. No more, no less.
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Coffee and Coding (2023) 2: Exploring Statements and Programming Logic
This series is for those who want to learn how to code. In this second video, we make changes to the original "Hello World" program in order to demonstrate ways that code can be used for different purposes. It also discusses the basic logic of a program, white space, and the use of escape characters.
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XCOM: UFO Defense Part 23: The South American Affair
With the end of the month drawing closer with a comfortable surplus, the X-COM project focuses on gearing up to attack an alien base...until another situation arises. That's X-COM: something always kicks off when you're planning something.
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XCOM: UFO Defense Part 22: Solving the Deficit
A quick audit had revealed that a budget deficit would occur at the next monthly report. The X-COM Project springs into action to find cash wherever possible to keep the program in the black for another month.
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XCOM: UFO Defense Part 21: Expansion
With the money made from gray market sales following the successful recovery of a battleship, we begin another expansion phase to broaden the program's reach and invest in new technologies.
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XCOM: UFO Defense Part 20: Standoff
The X-COM crew takes heavy losses as an alien posts up along the perimeter and starts sniping down humans. Several methods are employed to try to bring the stalemate to an end and wrap up the mission.
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X-COM: UFO Defense Part 19: High Risk, High Reward
A golden opportunity finally presents itself that we can take head on. The only problem is...watch to find out more.
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X-COM: UFO Defense Part 18: Mopping Up
Alien forces aren't too happy about having their terror mission thwarted and act accordingly. More aliens are shot.
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X-COM: UFO Defense Part 17: Bright Skies in Berlin
After failing to stop a terror attempt in Berlin, the X-COM team packs their beer steins and sets out right away. It goes about as well as you'd expect a terror mission to go.
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X-COM: UFO Defense Part 16: Recap
It's been a while, so I go back over our progress up to this point, recap the mission tree plan, and go shoot aliens like we always do. Watch until the end for a mild twist.
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HOW TO RECOVER FROM A BOOT SECTOR FAILURE
Let's face it--it happens to the best of us. Sometimes, switching to Linux isn't always the best option. This video provides a step-by-step guide on how to recover from the most catastrophic boot sector failures that is friendly for beginners..
Windows Installation Media: https://support.microsoft.com/en-us/windows/create-installation-media-for-windows-99a58364-8c02-206f-aa6f-40c3b507420d
HDDScan (Does not work on SSD): hddscan.com
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XCOM: UFO Defense Part 15 - Terrorizing the Terrorists
Hot off the heels of a major victory, a terror ship was found using the new hyperwave decoders. Will this be the first time the X-COM project can thwart a terror threat?
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XCOM: UFO Defense Part 14 - Redemption
Leaving off immediately where the last video left off, the X-COM Project scores a major, game-changing victory just one mission after a humiliating defeat
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XCOM: UFO Defense Part 13 - Licking our Wounds
The votes are in and the worst case scenario won out.
The XCOM crew arrives back at base barely alive for a much needed rest before going back out. However, this only lasts about 48 hours while new soldiers and equipment start to filter in to headquarters. More UFOs are found in the area and have to be dealt with.
Credit to Kevin McLeod for the outro music.
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XCOM: UFO Defense Part 12b: A Tale of Two Strategies (Part Two)
YOUR FEEDBACK IS NEEDED! After watching part 12a and 12b, please let me know in the comment section if you'd like me to continue this run playing from the end of Part 12a (previous video), the "honest" take or "worst case scenario, or this video (12b), the "save scummed" take or "best case scenario". The most comments towards one direction or another decides which way I go moving forward in the run.
In this latter half of a two-part episode, I walk through the "beeline strat" on dealing with alien battleships. For whatever reason, this appeared to handle the situation with overwhelming success, especially against an aggressively psionic class of aliens.
I also apologize in advance for the low voice audio volume. This happened because 12a and 12b were recorded back to back. This will be fixed in later episodes.
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XCOM: UFO Defense Part 12a: A Tale of Two Strategies (Part One)
This two-part episode showcases two specific strategies on how to deal with alien battleships. In this first video, I show off the "Turn Twenty Strat". I also take this chance to talk about psionics, alien troop numbers, and a few other general nuggets of XCOM knowledge.
I also apologize in advance for the low voice audio volume. This happened because 12a and 12b were recorded back to back. This will be fixed in later episodes.
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XCOM: UFO Defense Part 11: Poppin' Off
After another routine interception-extraction operation, we begin to see a number of UFOs appear over India, some of which have touched down. Which ones do we shoot down? Which ones do we pick to fight against?
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XCOM: UFO Defense Part 10: Short Staffed
The frequency of UFO sightings paired with losses from the previous battle resulted in having to fight a mission against our favor. Some of it was lack of boots on the ground, some of it was sub-optimal play on my part. Watch and find out how much of it is one compared to the other.
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XCOM: UFO Defense Part 9: Battleship Spotted
The X-COM program learns the hard limits of its technologies as it encounters an alien battleship, signaling either base attack or government infiltration. Hyperwave decoders are built and the rush towards laser cannon research begins.
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XCOM: UFO Defense Part 8: The Blooper Reel Mission
While waiting for some research to wrap up, the X-COM team goes out and does what they do best--shoot aliens. However, it doesn't appear that marksmanship was a very high priority in training. Laugh track not included.
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XCOM: UFO Defense Part 7: Preparing for the Future
Looks like Episode 6 got lost in the fray due to unforeseen circumstances on my end. This episode picks back up after a big terror mission. Two successful intercept-and-recover missions help our X-COM program finish the month out strong in addition to some promotions and a major team restructuring.
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XCOM: UFO Defense Part Five: Expansion
With a considerable surplus in the X-COM budget, some decisions are going to have to be made on how to spend it. Another two-for-one battle episode with big progress towards research.
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XCOM: UFO Defense Part 4: Monthly Report
The race against the clock heats up to detect more UFOs and rack up points before the end of the month. Will the XCOM program have to make up for lost ground in the following month or will the results guarantee continued funding? Watch to find out.
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XCOM: UFO Defense Part 3: You Win Some, You Lose Some
Two for one episode; Disaster strikes on a terror mission, but forward progress is being made in other areas.
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