After further exploration
Jack must once again search for and rescue Valerie.
This is difficult because more Trigens have escaped, some of them with powerful weapons. the Trigens have begun to rebel against the mercenaries on the island, causing chaos, and Kriegel has to call in his personal elite special forces to control the situation. Shortly after Jack finds Valerie, he kills the mercenary commander, Richard Clow. Clow's information indicates that Kriegel has tactical nuclear weapons on the island. Valerie further revealed that Doyle was a CIA agent who had infiltrated Kriegel's research lab as a lab technician.
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Realism OR gameplay
Players who want tactics can get tactics, players who want to get tough can choose to rush, hackers can choose to work together, individuals can break into points, in general R6 meets the needs of all types of players. The game mechanics of R6 allow players to play with each other with a simple communication. ZERO HOUR, on the other hand, is more complex and requires more communication, making it a less enjoyable experience for players on the road. ZERO HOUR is still half-baked, but even if the details of the game are perfected, it will be difficult to become a tactical game that surpasses R6, because its direction is wrong. ZERO HOUR wants to be the most realistic CQB game, while R6 just wants to be a fun game, and perhaps this is the biggest difference between the two.