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Bumblebee Item Sorter and Silos! Redstone Tutorial! Minecraft Java 1.8! Tyruswoo Minecraft
Hey Minecrafters!
In this video we cover the features and tutorial of how to build my new item sorter design, the Bumblebee! It expands on the Rattlesnake item sorter by adding silos, with up to 12+ chests per silo! It also includes a double Flying Badger item elevator, and an optional item disposal! Bug free, as always!
Video contents:
Introduction
0:00 Opening Music
0:08 Explanation of Features
Main Tutorial
8:11 Item Elevator Foundation
12:49 Silos Foundation
14:28 Bug Prevention: Powered Input Hopper requiring Block Removal
15:05 Silos Main Build
25:10 Sorter Circuitry
29:47 Sorter Calibration
35:42 Item Elevator Main Build
Bonus Features
40:43 Auto-Furnace, Overflow Chests, Blinking “Eyes,” and Decoration
44:39 Adding 12-Chest Storage for Silos
47:35 Disposal Unit
50:55 Disposal Circuitry and Pipes for 12-chest Silos
55:57 Disposal Circuitry and Pipes for 8-chest Silos
1:02:12 Bug Prevention: Torch Flicker requiring Hopper Re-calibration
Conclusion
1:03:36 Links
World Downloads:
- Bumblebee without Disposal: https://www.mediafire.com/file/2z1lzwwzi8xlhym/Bumblebee_without_Disposal.zip/file
- Bumblebee with Disposal: https://www.mediafire.com/file/zsfdt79omlefmmp/Bumblebee_with_Disposal.zip/file
The above redstone tutorial incorporates the following designs:
- Bumblebee Item Silos
- Rattlesnake Item Sorter: https://www.tyruswoo.com/minecraft/redstone/rattlesnake-item-sorter/
- Double Flying Badger Item Elevator: https://www.tyruswoo.com/minecraft/redstone/flying-badger-item-elevator/
Note that the silos and sorter still function the same with a simpler input design, such as a chest at the level of the item sorter. You could also use multiple inputs in your base, and it will sort and store appropriately, if the inputs enter before the beginning of the sorter. In other words, the Flying Badger item elevator is entirely optional, but looks pretty cool!
Like, subscribe, and share! You guys and gals are the best!
Originally designed in Minecraft 1.8 (Java Edition) release.
Hope you enjoy!
Tyruswoo
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Rattlesnake Item Sorter! Make a Better Item Sorter! Minecraft Java 1.8! Tyruswoo Minecraft
Hey Minecrafters!
In this video, we first cover in depth the bugs commonly encountered in most item sorter designs. Then, we begin the tutorial of how to create a bug-free automatic item sorter, including overflow protection and handling. We also include a custom implementation of the Flying Badger Item Elevator!
This episode of Survival Friendly Redstone is bug free, as always!
Originally designed in Minecraft (Java Edition) 1.8 release.
Confirmed to work in Minecraft (Java Edition) 1.8, 1.9, 1.10, 1.11, 1.12, 1.13, 1.14, and 1.15.
Contents:
0:00 Introduction
2:12 Explanation of Common Item Sorter Bugs
14:12 Tutorial Begins
15:42 Highlight: Circuits with Overflow Handling
28:46 Highlight: Item Elevator, “The Flying Badger”
33:53 Links
World Download of Redstone Test World:
https://www.mediafire.com/file/ap3986pldd85xdg/Rattlesnake_Item_Sorter.zip/file
Please try the download above if you are having any difficulty getting it built, and you can examine it in detail to see how to build it.
If you are having trouble getting it to work, please first review the tutorial of how to build it starting at 14:12. Common fixes include:
- Having the correct number of rows of hoppers
- Fixing the direction hoppers are pointing
- Adding a missing redstone dust or redstone torch
- Placing enough of the desired item or the filler item into the correct hopper.
If you need further help, please join as a member, then send me a direct message:
https://www.tyruswoo.com/join/
Music: “Four Elements” by McKathlin.
Hope you enjoy automatically sorting your mega-stash of items!
Tyruswoo
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Golden Dragon 4-Way Rail Intersection! Minecraft Java 1.7.9! Tyruswoo Minecraft
Hi Minecrafters!
This tutorial covers how to make a 4-way rail intersection, with overhead direction selection panels, survival-mode friendly design, compact redstone, and lots of decoration space! Designed with bidirectional double rails!
Video Contents:
Part 1: Introduction
0:00 Intro & Demonstration
1:03 Welcome & Explanation
4:15 About Bidirectional Double Rails
Part 2: Foundation & Rails
5:18 Required Resources
5:44 Preparing Location of Intersection
12:25 Placing the Rails
Part 3: Lower Circuits
15:59 Powering the Track Loop
16:45 Setting Turns to Default Directions
19:13 Turn-Switching Mechanism
20:39 Memory Cells
23:39 Memory Reset
28:51 Powering the Exiting Tracks
Part 4: Upper Circuits
32:07 Direction Selection Panel
33:23 Powering the Entering Tracks
35:48 Going Backward
39:20 Musical Interlude: Excerpt of “Four Elements” by McKathlin
43:11 Going Right
44:27 Going Left
47:02 Going Straight
Part 5: Conclusion
49:31 Completed!
50:22 Decoration Possibilities
52:50 Handling Stray Minecarts
54:15 Closing Remarks
55:22 Thanks for Watching!
55:58 Ending Sequence
Hope you enjoy!
Tyruswoo
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Welcome to Source Camp! Minecraft Java 1.7.4! Tyruswoo Minecraft
Hi Minecrafters!
Get ready for excellent builds, awesome biomes, and daring adventures!
In this video, we take a look at Source Camp’s chicken farm, brewing stations, and observation peak! We also get some great views of savanna plateau mountains, and we begin our plans for the foundation of Citycastle!
Music: “Four Elements” and “Hidden Woods” by McKathlin.
Resource Packs:
- FeatherSong: https://www.planetminecraft.com/texture-pack/feathersong/
- Stevian Villagers: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/resource-packs/1239679-16x-1-6-2-stevian-villagers-resource-pack-7-20
Seed (savanna plateau mountains): 3660962312259261679
Enjoy the video!
Tyruswoo
44
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Bottled Fluid Flow Regulator for the Behemoth III Auto-Brewer! Minecraft Java 1.7.4! Tyruswoo Minecraft
Hi Minecrafters!
For the Behemoth III Auto-Brewer, let's add some redstone so that we can manually unload potions from the brewing stand, without water bottles ending up in the product chests!
This makes turning the auto-brewer on and off again with the gradual stop a more useful feature, because if we make just three potions, we can go ahead and take them out when they are finished. And if potions are left in the brewing stand, they will still flow into the product chest each cycle when the noteblocks chime!
For the full information on how to build the Behemoth III Auto-Brewer, see this page of my website:
https://www.tyruswoo.com/minecraft/redstone/behemoth-iii-auto-brewer/
Enjoy brewing--and remember, don't eat the pufferfish!
Tyruswoo
63
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Behemoth III Auto-Brewer! Minecraft Java 1.7.4! Tyruswoo Minecraft
Hi Minecrafters!
Auto-brew any potion, or mixes of potions in one batch. Ingredient detection, full storage detection, clog detection, gradual stop, immediate stop, music notes on potion completion, and optional cycle monitor lights (progress bar) all included. This bug-free brewing station is designed for optimal ease-of-use for pure survival and sharing with friends.
Downloads:
- World Download for Behemoth III Auto-Brewer:
https://www.mediafire.com/file/1c1y7yy1k4gba18/Behemoth_III_Auto-Brewer.zip/file
- Schematic of the Behemoth III:
https://www.mediafire.com/file/j66k4xoicwhuci4/BehemothIIIAutoBrewer.schematic/file
Note that when using the schematic, the pulse to the droppers may need to be re-calibrated, depending on the position and orientation the schematic is placed at. Pulse calibration makes ingredients come out in the correct order. For pulse calibration, see the point in the video at 16 min 31 sec.
Inspired by a video by TheFruitSmoothie:
https://www.youtube.com/watch?v=W7TD3UveOfg
Thanks to:
- TitiSurMinecraft for Hopper Clock:
https://www.youtube.com/watch?v=DjjKJWGP6y8
- EthosLab for Hopper Clock used in previous Behemoth models:
https://www.youtube.com/watch?v=bYwzd62cLSw
- UnbreakingIngot for Semi-Auto-Brewer used in previous Behemoth models:
https://www.youtube.com/watch?v=zkt9L2sI754
This auto-brewer was designed for the Chronicles of the Three Cities world, a private survival multiplayer ultra hard server I play on with my friends McKathlin, Robman, Shompta, and others. I later built this in survival for our world, and it works like a charm! Like and subscribe to see more of our inventions and creations!
And remember, don’t eat the pufferfish!
Tyruswoo
56
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Automatic Brewing Station, the Behemoth II, with Redstone Tutorial! Minecraft Java 1.7.4! Tyruswoo Minecraft
Hey Minecrafters!
This is my first redstone tutorial, and shows how to build a fully automatic brewer! Features include ability to brew any potion, a manual on/off switch, sensing when ingredients are low or the product chest is full (prevents bugs!), and optional note blocks playing when potions are done!
This video first highlights the features of the machine, then shows a complete tutorial of how to build it, and then shows it in action!
This model is also known as the “Behemoth II” and is the upgraded version of my original Behemoth fully automatic brewer, which was made in survival for a no-health-regeneration world.
Original Behemoth Auto-Brewer:
https://www.tyruswoo.com/minecraft/redstone/fully-automatic-brewing-stand-machine-the-behemoth/
Also check out the new and improved model, the Behemoth III!
https://www.tyruswoo.com/minecraft/redstone/behemoth-iii-auto-brewer/
Special Thanks:
Hopper clock by EthosLab:
https://www.youtube.com/watch?v=bYwzd62cLSw
Auto brewer by UnbreakingIngot:
https://www.youtube.com/watch?v=zkt9L2sI754
Enjoy!
Your adventuring companion,
Tyruswoo
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My First Redstone Build! Automatic Brewer, the Behemoth! Minecraft Java 1.7.4! Tyruswoo Minecraft
Hey Minecrafters!
This video showcases my entirely automatic brewing stand redstone machine. With just a switch of a lever, the brewing station brews basically endless potions!
The circuitry involved with the complete machine is reviewed in detail, including a modification of EthosLab’s hopper timer, a modification of the brewing station discussed by UnbreakingIngot, as well as my handy automatic-off mechanism that is triggered whenever potion ingredients run low! This machine always succeeds in brewing the potions correctly (no bugs!), with just the flip of a switch, allowing completion of other tasks at your base while potions brew automatically, with no fears of accidents or wasted resources!
This totally automatic brewing station was made in survival in a world with the Health Regeneration gamerule set to false (similar to “ultra hard core” gameplay), so healing items such as potions have a high value! After spotlighting the automated brewing stand, we also take a quick look around the starting area of the survival world, including the awesome savanna plateau mountain biome of this large biomes world!
The end of the video also shows a simple but very effective three-ingredient survival mode semi-automated brewing stand in a 3x4x1 area! Since it is so compact, it is easy to see how to build the compact semi-automatic brewing station for any survival world!
Special thanks go to EthosLab and UnbreakingIngot for their videos that were so much help for this project!
UnbreakingIngot's Compact Semi-Auto Brewing Station.
https://www.youtube.com/watch?v=zkt9L2sI754
EthosLab's Tutorial of Hopper Timers:
https://www.youtube.com/watch?v=bYwzd62cLSw
Seed (savanna plateau mountains): 3660962312259261679
Also check out the new and improved model, the Behemoth III Auto-Brewer!
https://www.tyruswoo.com/minecraft/redstone/behemoth-iii-auto-brewer/
Your adventuring companion,
Tyruswoo
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Team Trouble and Archery Duels! Survival Games! Minecraft Java 1.6.4! Tyruswoo Minecraft
Hi Minecrafters!
Be prepared for beautiful scenery, a parkour reward, a unicorn photoshoot, close-call battles, and a final fight against opponents with epic skills!
Tyruswoo, 24 Nov. 2013
Minecraft Survival Games
Map: Hunger Hills
Minecraft Survival Games: Join to play!
https://mcgamer.net/
Resource Packs are a personal mix, including the following.
Steelfeathers' packs:
- FeatherSong (terrain/blocks/items): https://www.planetminecraft.com/texture-pack/feathersong/
- Enchanted (weapons): https://www.planetminecraft.com/texture-pack/steelfeathers-enchanted-pack-495371/
- Assassini Construtori (weapons): https://www.planetminecraft.com/texture-pack/assassinicostruttori-assassincraftrenaissance/
- Lost Valley (weapons): https://www.planetminecraft.com/texture-pack/lost-valley/
Other Resource Packs:
- Tyruswoo Resource Pack (biome colormap): https://www.tyruswoo.com/minecraft/game-changer/tyruswoo-resource-pack-2019/
- DokuCraft (armor/sun/moon): https://dokucraft.co.uk/resource-packs/light/
- Other moons/planets are personal mix created from images found on internet search.
- Painterly Pack (items/flowers/blocks): http://painterlypack.net/customizer.php
- Outdoorsy Realism (sounds): https://www.planetminecraft.com/texture-pack/outdoorsy-realism-16-now-with-atmospheric-sounds/
- More Realistic Sounds Pack (sounds).
Background Music is a personal mix including:
- Chrono Trigger Symphony: https://www.thechronosymphony.com/
- Final Fantasy VI Soundtrack: https://itunes.apple.com/us/album/final-fantasy-vi-original/id62447175
- Ultima Online music: http://www.moongates.com/music/
Recording Software: aTubeCatcher: https://www.atube.me/
This is my first video upload ever. A great survival games battle!
For more Minecraft content, see my website!
https://www.tyruswoo.com/minecraft
Tyruswoo
85
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Ninja vs Dragons! Alone to Wave 83! Casual Quest! Tyruswoo Gaming
Hey Gamers!
In this episode of Casual Quest, get ready for ninja shuriken slaying dragons! Don’t forget the vampire hero’s batty fireballs! And of course berserker axe action!
Singleplayer mode, all the way to Wave 83!
For more Tyruswoo Gaming content, check out my website!
https://www.tyruswoo.com/gaming/
Like the game? Play Casual Quest!
https://secure.byond.com/games/IainPeregrine/CasualQuest
Big thanks to Seferiel for hosting!
https://secure.byond.com/members/Seferiel
Enjoy!
Tyruswoo
78
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How to Play Starblast! Tier 3 vs Scorpion King! Starblast! Tyruswoo Gaming
Hey Gamers!
In this episode of Starblast, we talk about how to play this fun and ruthless multiplayer space shooter! Then we fight against the scorpion king! Will we prevail, or succumb?
For more Tyruswoo Gaming content, check out my website!
https://www.tyruswoo.com/gaming/
Like the game? Play Starblast!
https://starblast.io/
Enjoy!
Tyruswoo
110
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Always the Little Worm! Slither! Tyruswoo Gaming
Hey Gamers!
Slither.io is a fun game of staying alive, getting bigger, feeding frenzy fun, and outsmarting other worms! First we chat and hang out, and then we have the music video! Can a happy little worm make it all the way to the leaderboard?!
For more Tyruswoo Gaming content, check out my website!
https://www.tyruswoo.com/gaming/
Like the game? Play Slither.io!
http://slither.io/
Music: “Four Elements” by McKathlin.
Enjoy!
Tyruswoo
76
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Archer, Bard, Monk, Paladin! Vs Spider, Beholder and Scorpion! Casual Quest! Tyruswoo Gaming
Hey Gamers!
In this episode of Casual Quest, we journey alone into the lairs of monsters and bosses! Come adventure with Tyruswoo!
For more Tyruswoo Gaming content, check out my website!
https://www.tyruswoo.com/gaming/
Like the game? Play Casual Quest by Iain Peregrine (Jacob Brennan):
https://secure.byond.com/games/IainPeregrine/CasualQuest
Want to make your own online games? You can! Check out my tutorials and libraries for BYOND Dream Maker!
https://www.tyruswoo.com/byond/
Music: “Four Elements” by McKathlin.
Enjoy!
Tyruswoo
71
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With Zoe's Magic Staff, We Seek the Green Gemstone! Alwa's Awakening! Tyruswoo Gaming
Hey Gamers!
Join Zoe as her breakfast is rudely interrupted by a grandma who needs her to save the world of Alwa! Explore this world of puzzles to find the gemstones and save the weak knights who don’t share their armor!
For more Tyruswoo Gaming content, check out my website!
https://www.tyruswoo.com/gaming/
Like the game? Get Alwa’s Awakening!
https://eldenpixels.com/alwas-awakening/
Enjoy!
Your Adventuring Companion,
Tyruswoo
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Side Interceptor Team vs Tier 7 Leader! Can we win? Starblast! Tyruswoo Gaming
Hey Gamers!
In this episode of Starblast, we fight a Shadow X-3, a Tier 7 ship of DOOM! We only have a small team of side interceptors! Can we win?
For more Tyruswoo Gaming content, check out my website!
https://www.tyruswoo.com/gaming/
Like the game? Play Starblast!
https://starblast.io/
This video is from a Tyruswoo space adventure on March 9, 2017!
Enjoy!
Tyruswoo
46
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How to Make a Title Screen! RPG Maker MV! Tyruswoo RPG Maker
Hey RPG Makers!
I’ve been wanting to continue my RPG Maker tutorial series, so here is another video! In this video, we cover the built-in features of RPG Maker MV that make it quick and easy to customize your title screen!
There are lots of RPG Maker tutorial videos out there, but my previous tutorials have been especially appreciated by those who are new to the software, so this video continues that style. If that sounds like you, great! Check out my other RPG Maker tutorials and see if you like RPG Maker! You can get the software on the official RPG Maker website or at RPG Maker MV on Steam!
If you are experienced with RPG Maker, this tutorial will seem very basic, but hey, you may get some grins and giggles, and some reminiscence for the VX Ace airship music!
Let me know what RPG Maker content you’d like to see in the future! My team can make plugins, tutorial videos, and more!
Hope you enjoy!
Your Adventuring Companion,
Tyruswoo
528
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Necromancer Minions! Casual Quest! Tyruswoo Gaming
Hey Gamers!
In this episode of Casual Quest, we become a friendly necromancer with skeleton buddies!
For more Tyruswoo Gaming content, check out my website!
https://www.tyruswoo.com/gaming/
Like the game? Play Casual Quest by Iain Peregrine (Jacob Brennan):
https://secure.byond.com/games/IainPeregrine/CasualQuest
Want to make your own online games? You can! Learn about BYOND (Build Your Own Net Dream), the best software for hobbyists to make and play their own multiplayer online games!
https://www.tyruswoo.com/byond/
Get BYOND here!
https://secure.byond.com/
This let’s play is from Tyruswoo’s adventure on Feb. 24, 2017!
Enjoy!
Tyruswoo
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Epic Spaceship Battle! Tier 3 Vs Tier 7 Odyssey! Starblast! Tyruswoo Gaming
Hey Gamers!
In this episode of Starblast, Tyruswoo is in a side-fighter, dueling an Odyssey spaceship! This video shows the battle with slow-motion details!
For more Tyruswoo Gaming content, check out my website!
https://www.tyruswoo.com/gaming/
From the space adventures of Tyruswoo on March 26, 2017!
Music: “Four Elements” by McKathlin.
Enjoy!
Tyruswoo
57
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2
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Change Player Followers Event Command Tutorial! RPG Maker MZ! Tyruswoo RPG Maker
Hey RPG Makers!
In this tutorial, we demonstrate how you can make player followers visible on town and dungeon maps, while having only the party leader visible on the overworld map!
For all my RPG Maker plugins, join as a Design Counselor at my website!
https://www.tyruswoo.com/rpg-maker/
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Switchable Text Plugin for Dynamic Dialogue! RPG Maker MZ! Tyruswoo RPG Maker
Hey RPG Makers!
This Switchable Text plugin by McKathlin allows you to change text dynamically depending on switches, self switches, and variables! Modify text depending on the player’s decisions!
For all my RPG Maker plugins, join as a Design Counselor on my website!
https://www.tyruswoo.com/rpg-maker/
Depending on values of switches, self switches, and variables, you can dynamically change the text that is shown in any of the following:
- Show Text
- Name Window (of Show Text)
- Show Choices
Dynamically change the choices that appear in the Show Choices window!
Depending on values of switches, self switches, and variables, you can change which choices are visible in the Show Choices window! You can make a choice be present or absent! Using this, you can make new choices appear based on the player’s decisions, or you can make a previously available choice disappear!
Dynamically modifying which choices are shown is one of the most powerful features of this plugin!
Text that Feels Tailored to the Player
With the Switchable Text plugin, your events will feel so much more personal to the player’s choices in the game! The messages will feel tailored to the player! All while saving yourself from the messy event contents that occur when trying to make dynamic messages without the Switchable Text plugin!
Once you use the Switchable Text plugin for your project, you will wonder how you ever lived without it!
Example uses:
- Change an event’s name in the Show Text Name Window, depending on whether the player knows the event’s name yet or not.
- Depending on the values of switches, self switches, or variables, dynamically modify which choices appear in a Show Choices command!
- Put an event’s dialogue on a loop, then make the event say something different depending on whether it is first time or a subsequent time through the loop.
- Modify the text, depending on the number of characters in the player’s party. (This can be done by storing the party size in a variable.)
- Modify the text depending on whether a specific character is in the player’s party. (This can be done by using a variable or switch to track whether a specific character is in the player’s party.)
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Camera Control Plugin with Diagonal Scrolling! RPG Maker MZ! Tyruswoo RPG Maker
Hey RPG Makers!
The Camera Control plugin has finally arrived! This plugin is a step up from the Camera Control plugin for MV!
Watch Any Party Member!
The following plugin commands allow you to have the camera watch the party leader or any party follower!
- Watch Leader
- Watch Player
- Watch Follower 1, 2, 3, 4, 5, 6, 7, 8, or 9
The Watch Player plugin command integrates with the Follower Control plugin for RPG Maker MZ, so you can watch the currently selected follower!
Watch Any Event on the Map!
The camera can also watch any event, using the Watch Event plugin command!
- Watch Event
You can provide an Event ID to watch a specific event. Or, leave the Event ID blank (or use Event ID 0) to watch whichever event is running the plugin command!
Watch a Location on the Map!
Want the camera to stay still? Make the camera watch the map!
- Watch Map at Current View
- Watch Map at Coordinates
Having the camera Watch Map at Current View causes the camera to stop watching whatever it was watching (usually the party leader). This can be very useful for cutscenes in which moving the party leader is desirable, but having the camera follow the party leader is not desirable.
If you want the camera to lock on certain coordinates where it is not currently located, you can use the Watch Map at Coordinates plugin command.
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Follower Control Plugin with Common Events! RPG Maker MZ! Tyruswoo RPG Maker
Hey RPG Makers!
Using the Follower Control plugin with common events, your MZ game can easily have polished cutscene-style transfers between maps!
Join as a Design Counselor on my website to get the Follower Control Plugin for RPG Maker MZ, as well as all my other plugins!
https://www.tyruswoo.com/rpg-maker/mz/follower-control-mz/
I’m pleased to announce the release of the Follower Control plugin for RPG Maker MZ! This plugin includes the features you’ve enjoyed from Follower Control for MV, including:
Change the Max Party Members! Have as many party members as you want!
Use commands on followers! This is excellent for cutscenes!
- Set Move Route
- Show Balloon Icon
- Show Animation
- Transfer Player
- Conditional Branch
Use pathfinding scripts within the Set Move Route command! This works on the player, followers, and events!
- this.path(x, y)
- this.path(‘event’, id)
- this.path(‘follower’, i)
- this.path(‘leader’)
Use the Pose plugin command to change a follower’s image! You can change images to various poses, without even needing to know the follower’s actor ID or current image. All you need to know is which follower to affect, and which pose to use!
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Tile Control Plugin! RPG Maker MV! Tyruswoo RPG Maker
Hey RPG Makers!
Today I introduce to you the Tyruswoo Team’s Tile Control plugin for RPG Maker MV! This plugin allows you to select specific tiles on a specific map, and change them into any other tile.
For all my RPG Maker plugins, join as a Design Counselor on my website!
https://www.tyruswoo.com/rpg-maker/
There are many uses for the Tile Control plugin! Here are a few examples:
- Make a fire event move, and wherever it goes, tiles change to a burnt or burning image.
- Make any other event move, and wherever it goes, tiles change.
- Make water move to flow and block a certain area.
- Make water dry up to reveal something hidden under the water.
- Change a section of a map to a cave-in.
- Change any part of a castle into a ruined castle.
- Make tiles change while the player is in view.
- Make a castle gate close.
- Make the player able to walk into a room, and have the inside of the room become visible when the player walks through the door, all without changing the current map.
- Many more uses! What uses do you have in mind for a Tile Control plugin?
The crowning feature of this plugin is that tiles permanently change for the current file save. So, if the player leaves the map and then returns to the map, tile changes will be permanent. Or if the player exits the game, then returns to that file save later, the tile changes will still be permanent. Meanwhile, other file saves won’t be affected. This impressive feature was created by McKathlin. Please let me know if you have interest in temporary tile changes for your game, as such a feature may be able to be added in the future.
This plugin also allows you to get tile information logged to the debug console while you are in Debug mode, whenever you press the “OK” key or mouse click, or whenever the player character moves. By logging tile info to the debug console, you are able to determine a tile’s ID number, which makes it much easier to determine which tile ID to use when changing tiles.
You can also change the animation speed of tiles globally, in case you want tile animations (like water animations) to move more slowly or more quickly.
Please note: The plugin currently attempts to make autotiles fit together appropriately. This often works, but currently only has cardinal directions working, and even still, I’ve rarely encountered some bugs. Make sure you playtest your tile changes to ensure they are working well. I am hopeful that by releasing this plugin, if you find bug reports, you can send them to me, so that I can improve the plugin.
Also note: I would like to add new and improved features to this plugin. If you like the functionality, but want to have more features that make it easier to use, please let me know!
Only you can build your dreams!
Your Adventuring Companion,
Tyruswoo
P.S.
Why is this Tile Control plugin so useful?
Consider these examples:
- Have you ever wanted to change a portion of a map for the remainder of the game, and then find yourself needing to either make a whole new map (with duplicated events) just to change that one part of the map?
- Or, do you find yourself making a ton of “events” that are there just to represent the changes to the map?
- Do you find yourself duplicating tilesets and then giving them slight changes so you can use the “Change Tileset” command to accomplish map tile changes? (I wouldn’t use this approach for changing individual tiles, but only for wide-sweeping changes, such as turning all water on a map into poison, or such “same map but different appearance” uses, for which it was originally designed.)
The above solutions are sometimes appropriate, such as when every event needs to change when the map changes. However, sometimes you just want to change some tiles, without affecting every other event on the map. In such cases, the limitations of mapping and eventing solutions become evident. Would you rather change the tiles directly? Well, now you can!
Well, these work-arounds are no longer required, with the Tile Control plugin!
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Follower Control Plugin! RPG Maker MV! Tyruswoo RPG Maker
Hey RPG Makers!
Follower Control allows you to use the event commands on the party followers! This supports controlling followers using event commands such as Set Move Route, Show Balloon Icon, Show Animation, and Transfer Player! This is great for cutscenes!
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https://www.tyruswoo.com/rpg-maker/mv/follower-control/
In order to use event commands on followers, you will need to target the follower using a plugin command. For example:
Plugin Command: Follower 1
The above targets the first follower. To reset the target to the leader, use the following:
Plugin Command: Follower 0
To indicate whether the followers chase the leader, you can use one of the following:
Plugin Command: Follower StopChase
Plugin Command: Follower Chase
You can also target a follower based on the value of a variable:
Plugin Command: Follower Variable
Where is the variable ID of desired variable. For example, “Follower Variable 27” will use the value of variable 27. If variable 27’s value is 3, the third follower will be targeted. If variable 27’s value is 0 or has not been set, then the party leader will be targeted.
Or, you can target a follower based on the associated actor’s ID:
Plugin Command: Follower Actor
Where is the actor ID. For example, “Follower Actor 39” will find the follower associated with actor 39. If the formation of the party changes, this still targets the correct follower, based on the actor ID.
Or, you can target a follower based on the associated actor’s name:
Plugin Command: Follower
Where is the actor’s name. For example, “Follower Harold” will find the follower associated with the actor named “Harold”. If the formation of the party changes, this still targets the correct follower, based on the actor’s name. This is convenient, but if you allow players to change actors’ names, you may wish to use the Follower Actor plugin command instead.
That’s all there is to it!
Tip: You can use Common Events (in the Database) to set up your favorite move route sequences for the followers and leader! Then use the “Common Event…” command in an event to call the same move route sequences from various places in your game! This way, you can have a collection of cutscene-style sequences that occur during certain events, such as entering or leaving a map, or talking with special NPCs as you prepare for cutscenes, or for sleeping at an inn, etc!
Note: Using Set Move Route to turn by degrees, you can have the same move route sequence be used when the player is facing various directions!
Note: You may consider using the Gather Followers event command to bring followers to one location, then use Set Move Route “Turn toward Player” for each follower to make them face the same direction as the party leader. Doing this allows you to have your followers in a predictable location and direction, from which you can then send them out into the desired move route sequence.
Description: Follower Control allows you to control the movement of party followers using the Set Move Route command! Simply use the plugin command “Follower 1” or “Follower 2”, etc., and then use Set Move Route on the player, and the desired follower will move instead of the leader! Use the plugin command “Follower 0” to make Set Move Route work as default, affecting the party leader. You can also use “Follower StopChase” so that leader movement no longer makes followers chase after the leader; this allows you to move the leader and followers around independently for making cool cutscenes! You can then use “Follower Chase” to make the followers chase the leader again.
Remember, only you can build your dreams!
Your Adventuring Companion,
Tyruswoo
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How to Create & Link Maps! RPG Maker MV! Tyruswoo RPG Maker
Hey RPG Makers!
In this tutorial, we create a new map, and then link our new map to our previous map using Transfer Player events! We cover the basics of where to click to create your new map, basics of
map properties, and how to use Quick Events to teleport your player from one map to another!
For all my RPG Maker plugins, join as a Design Counselor on my website!
https://www.tyruswoo.com/rpg-maker/
Topics Covered:
0:00 Introduction
0:25 Creating a New Map
3:56 Transfer Player Quick Events
5:50 Playtesting What We Made
7:07 Copying and Pasting Events
Take Home Points:
Creating a New Map
- The lower left corner of the window is where your game’s maps are listed.
- To create a map, right-click your list of maps, and select “New.”
- You can adjust map properties to your liking!
- Once you are done with map properties, the map will appear. Zoom out to see the whole map, and use the Map Editor to paint tiles onto your map.
- Repeat to create more maps for your project!
- You can organize your maps by holding left-click on a map and dragging it over another map. The map you dragged will now be nested inside the other map! There will now be a plus/minus sign to the left of the higher map, so you can hide the maps nested within it. This does not affect the map IDs or the gameplay, but organizing your maps is useful to keep your project easy to navigate, especially as you begin to have many maps in your project!
Transfer Player Quick Events
- Transfer events allow you to change the player’s location. This can be used to move the player to a new map, or move the player within the current map.
- To make a Transfer quick event, select the Event Editor mode, then right-click on the map and choose “Quick Events,” then choose “Transfer.”
- Select the location where you want your Transfer event to send the player! Also select the direction you want to make the player face on arrival.
- After you create a Transfer event, if you want to modify how it works, you can right-click it and select “Edit.”
Playtesting What We Made
- It is always important to playtest your game to make sure it is working!
Copying and Pasting Events
- To copy and paste events, make sure you are in Event Editor mode.
- To copy an event, click the event and press CTRL+C, or right-click on the event and select Copy.
- To paste an event, click the event and press CTRL+V, or right-click on the map and select Paste.
- By copying and pasting Transfer events, we can quickly make exits from a map around the whole edge of the map!
Thanks for Learning!
I hope you enjoyed learning about mapping! Remember, only you can build your dreams!
Tyruswoo
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