The Gift That Keeps on Giving! Pokémon Kaizo Ironmon FireRed 472 resets+ My luck is the worst!
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
5
views
The PAIN Continues! Quality Of Life Improvements DONEISH! Pokémon Kaizo Ironmon FireRed 470 resets+
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
1
view
HELP ME! Quality Of Life Improvements Test! Pokémon Kaizo Ironmon Fire red 465 resets+ The PAIN
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
57
views
HARDEST Challenge? Favourites NEEDED!! Pokémon Kaizo Ironmon Fire red (449 resets and counting)
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
7
views
Pokemon Kaizo Ironmon Challenge 345+ Daily Flashback 11/01/2023
Pokemon Kaizo Ironmon Challenge Rules
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
Please drop comments to let us know what you think and is this something people would enjoy?
1
view
Pokémon Kaizo Ironmon Fire red (436 resets and counting) HARDEST Challenge? Favourites NEEDED!!
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
14
views
Pokemon Kaizo Ironmon Challenge 375+ Runs Daily Flashback 11/01/2023
Pokemon Kaizo Ironmon Challenge Rules
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
Please drop comments to let us know what you think and is this something people would enjoy?
Pokémon Kaizo Ironmon Fire red (416 resets and counting) HARDEST Challenge? Will We EAT tonight!!!
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
15
views
Pokémon Kaizo Ironmon Fire red (408+ resets) HARDEST Challenge? Muk Illegal RUNNER.... SCIENCE!
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
6
views
Pokémon Kaizo Ironmon Fire red (405+ resets) HARDEST Challenge? Ursaring Running!!! Quick+SPA=WIN??
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
3
views
Pokemon Kaizo Ironmon Challenge 360+ Runs Daily Flashback 07/01/23
Pokemon Kaizo Ironmon Challenge Rules
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
Please drop comments to let us know what you think and is this something people would enjoy?
1
view
Pokémon Kaizo Ironmon Firered Live Stream (396+ resets) HARDEST Challenge? I'm Garlic!
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
1
view
Pokémon Kaizo Ironmon Firered Live Stream (375+ resets) HARDEST Challenge? Runner Incoming
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
1
view
Pokémon Kaizo Ironmon Firered Live Stream (360+ resets) HARDEST Challenge? Lets get a run going!
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
3
views
Illegal Run Pokémon Kaizo Ironmon Firered Live Stream (348+ resets) (Kilo) HARDEST Challenge.
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
3
views
Pokémon Kaizo Ironmon Challenge Firered Live Stream (300+ resets) (Kilo) HARDEST Challenge EVER!
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
7
views
Pokémon Kaizo Ironmon Challenge Ruby Live Stream (30+ resets) (Kilo) HARDER THEN FIRE RED???
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
2
views
Pokémon Kaizo Ironmon Challenge Ruby Live Stream (30+ resets) (Kilo) HARDER THEN FIRE RED???
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
4
views
Pokémon Kaizo Ironmon Challenge Ruby Live Stream (30+ resets) (Kilo) HARDER THEN FIRE RED???
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
3
views
Pokémon Kaizo Ironmon Challenge Ruby Live Stream (30+ resets) (Kilo) HARDER THEN FIRE RED???
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
43
views
Pokémon Kaizo Ironmon Challenge Ruby Live Stream (30+ resets) (Kilo) HARDER THEN FIRE RED???
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
4
views
Pokémon Kaizo Ironmon Challenge Ruby Live Stream (30+ resets) (Kilo) HARDER THEN FIRE RED???
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
36
views
Pokémon Kaizo Ironmon Challenge Fire Red Live Stream (335+ resets) (Kilo) On a run Feraligatr
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
23
views
Pokemon Kaizo Ironmon Challenge Blastoise Instant Lab Death!
Pokemon Kaizo Ironmon Challenge Rules
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
Music used under fair play rules- By Mishkin "Good Day To Die" Music Video Official HD https://www.youtube.com/watch?v=Zo_olUWGaoI
Please drop comments to let us know what you think and is this something people would enjoy?
Pokémon Kaizo Ironmon Challenge Fire Red Live Stream (335+ resets) (Kilo) On a run Feraligatr
Pokemon Kaizo Ironmon Challenge Rules
https://www.youtube.com/watch?v=cUkz_5kMhVE - Music
https://gist.github.com/valiant-code/adb18d248fa0fae7da6b639e2ee8f9c1?fbclid=IwAR0FatAsoY9BpQINgTZNsEfVBcNcU5zGYAij700pyjkeAFrygCICq0QUzb8#kaizo-ironmon-ruleset
RULES BELOW
Randomize the game All Pokémon, movesets, and items are randomized, with Trainer Pokémon & Wild Pokémon levels increased by 50%.
Once all party Pokémon have fainted, the run is over, and you must restart with a newly randomized game.
You may only use one Pokémon at all times. The only additional Pokémon you can carry is an HM Friend(s). If you wish to SWAP a Pokémon that you see in the wild, you commit to that new mon the moment you catch it UNLESS YOU STATE BEFOREHAND THAT ITS A HM FRIEND (HM friend cannot be used in battle swaps, same rules apply as the ultimate rule) (You do not need to kill your HM friend if they die)
No use of TMs or Move Tutor except for TM's you get from Gym Leaders.
You can only use items that you pick up, no use of stores except for Pokeballs and Repels.
No using 599+ BST Pokémon + No Legendaries. If your Pokémon evolves into something with 600 BST or higher that is ok.
You may only catch a Pokémon that is up to 4 levels higher than your current Pokémon's level.
No Healing Moves of any kind (Recover, Milk Drink etc, No Drainpunch etc, No Leech Seed. No Refresh/Aroma etc) No Spore No Assist. This does not include Metronome. (UNLESS IN LAB FIGHT)
If your pokemon has BST of 400 or more, the following abilities are banned: Huge Power/Pure Power. If your starter pokemon has a banned ability, you may use it in the lab fight only, once you leave the lab you must pivot.
You must choose the starter at random before looking at the options.
You can skip choosing the starter pick at Random ONLY if you find one of your 3 favorite Pokémon are an option. For games after Generation 3, you may add 1 additional favorite per gen.
No Killing Wild Pokémon
No HP Healing Items while outside of battle
The only Held Items allowed are Evolution items and Consumable Items like berries EXCEPT Focus Sash.
You may not intentionally steal items from wild pokemon with moves like Thief, Covet, etc.
If you encounter a shiny, you are allowed to kill it for EXP.
You may not reset before the first battle if you don't like the starter Pokémon. After that it's fine.
No Pokecenter-like healing in Dungeons (Example - Rocket Hideout NPC, SS Anne Bed, etc)
No use of any flute items for status healing
No HM Moves in Battle.
Once You Enter a Gym or Dojo, You must defeat ALL TRAINERS + CANNOT LEAVE UNTIL YOU GET BADGE. Beat it or Die.
You can only enter a dungeon once unless the story requires a revisit
All Pokémon have Fluctuating Growth Rate except for Legendaries which are set to Slow.
Static Pokémon MUST NOT have level increase
No "Make Evolutions Easier"
Forced Fully Evolved at Level 30
Add 3 Additional Pokémon to Boss Trainers
If you accidentally kill a Pokémon while trying to scout a pivot, you DO NOT have to reset the run, but you must pivot to one of the mons in that route before leaving.
If a Pokémon is about to evolve, you can’t stop it or use an Everstone.
You must use "Set" battle type in the in-game settings.
No Wild Training
Random Moves and Stats
Music used under fair play rules- https://www.youtube.com/watch?v=rqvR3cRqBts
Please drop comments to let us know what you think and is this something people would enjoy?
22
views