1. LeetCode in C# | 46. Permutations

    LeetCode in C# | 46. Permutations

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  2. MAKING A DISCORD BOT IN C# | INTERACTING WITH THE BOT (#4)

    MAKING A DISCORD BOT IN C# | INTERACTING WITH THE BOT (#4)

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  3. MAKING A DISCORD BOT IN C# | #14 - MORE DISCORD COMPONENTS & MODALS

    MAKING A DISCORD BOT IN C# | #14 - MORE DISCORD COMPONENTS & MODALS

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  4. LeetCode in C# | 38. Count and Say

    LeetCode in C# | 38. Count and Say

  5. LeetCode in C# | 40. Combination Sum II

    LeetCode in C# | 40. Combination Sum II

  6. LeetCode in C# | 42. Trapping Rain Water

    LeetCode in C# | 42. Trapping Rain Water

  7. LeetCode in C# | 32. - Longest Valid Parentheses

    LeetCode in C# | 32. - Longest Valid Parentheses

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  8. LeetCode in C# | 24. - Swap Nodes in Pairs

    LeetCode in C# | 24. - Swap Nodes in Pairs

  9. DISCORD BOTS & DATABASES - INTRODUCTION (#20)

    DISCORD BOTS & DATABASES - INTRODUCTION (#20)

  10. LeetCode in C# | 27. - Remove Element

    LeetCode in C# | 27. - Remove Element

  11. CREATING A TRANSCRIBE COMMAND & FINALIZING THE TICKET SYSTEM - PART 3 (#20)

    CREATING A TRANSCRIBE COMMAND & FINALIZING THE TICKET SYSTEM - PART 3 (#20)

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  12. REWRITING & IMPROVING THE LEVEL SYSTEM TO WORK WITH A DATABASE (#23)

    REWRITING & IMPROVING THE LEVEL SYSTEM TO WORK WITH A DATABASE (#23)

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  13. LeetCode in C# | 25. - Reverse Nodes in k Group

    LeetCode in C# | 25. - Reverse Nodes in k Group

  14. LeetCode in C# | 11. - Container With Most Water

    LeetCode in C# | 11. - Container With Most Water

  15. REWRITING THE PROFILE SYSTEM TO WORK WITH A DATABASE (#22)

    REWRITING THE PROFILE SYSTEM TO WORK WITH A DATABASE (#22)

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