1. But this is difficult to achieve in ZERO HOUR

    But this is difficult to achieve in ZERO HOUR

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  2. Ukraine destroyed the Russian fleet in half an hour! An unprecedented victory!

    Ukraine destroyed the Russian fleet in half an hour! An unprecedented victory!

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    9
    1.53K
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  3. Command & Conquer Generals Zero Hour "Shockwave Mod" Cinematic

    Command & Conquer Generals Zero Hour "Shockwave Mod" Cinematic

  4. Command & Conquer Generals Zero Hour Cinematic (1)

    Command & Conquer Generals Zero Hour Cinematic (1)

  5. Command & Conquer Generals Zero Hour Cinematic (2)

    Command & Conquer Generals Zero Hour Cinematic (2)

  6. Command & Conquer Generals Zero Hour "Imperial Assault Mod" Cinematic

    Command & Conquer Generals Zero Hour "Imperial Assault Mod" Cinematic

  7. I did a 1 vs 2 in under 4 minutes! - Zero Hour

    I did a 1 vs 2 in under 4 minutes! - Zero Hour

  8. Make Money "$9,259.74 Per Month with Zero Hour Days"

    Make Money "$9,259.74 Per Month with Zero Hour Days"

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  9. . So ZERO HOUR is still half-finished, but even if the game details are perfected,

    . So ZERO HOUR is still half-finished, but even if the game details are perfected,

  10. and "ZERO HOUR" can be used by players to compare with "Rainbow Six: Siege"

    and "ZERO HOUR" can be used by players to compare with "Rainbow Six: Siege"

  11. Especially when ZERO HOUR adds more details to the game,

    Especially when ZERO HOUR adds more details to the game,

  12. ZERO HOUR's combat experience is not comparable to R6's, and not just because of bugs,

    ZERO HOUR's combat experience is not comparable to R6's, and not just because of bugs,

  13. ZERO HOUR has more details compared to R6,

    ZERO HOUR has more details compared to R6,

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  14. ZERO HOUR has more details compared to R6, such as electric switches on every map

    ZERO HOUR has more details compared to R6, such as electric switches on every map

  15. With "three-dimensional maps" like ZERO HOUR and R6, the tactical complexity is much higher.

    With "three-dimensional maps" like ZERO HOUR and R6, the tactical complexity is much higher.

  16. Zero Hour is still being updated, with new maps

    Zero Hour is still being updated, with new maps

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  17. ZERO HOUR has more details compared to R6, for example, every map has an electric switch

    ZERO HOUR has more details compared to R6, for example, every map has an electric switch

  18. ZERO HOUR on the other hand is more

    ZERO HOUR on the other hand is more

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  19. of Swat while ZERO HOUR replaces this part with combat

    of Swat while ZERO HOUR replaces this part with combat

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  20. defender who is stuck in position. This is why ZERO

    defender who is stuck in position. This is why ZERO

    11.6K
  21. ZERO HOUR has more details compared to R6 such as electric

    ZERO HOUR has more details compared to R6 such as electric

  22. ZERO HOUR has more details compared to R6 for example every map has an electric switch

    ZERO HOUR has more details compared to R6 for example every map has an electric switch