4 months agoNo Game Engine Game Dev: Word Sleuth 034A: Binary data warehouse and asset store refactorTheDiscouragerOfHesitancyFullStreams
4 months agoNo Game Engine Game Dev: Word Sleuth 034B: Binary data warehouse and asset store refactorTheDiscouragerOfHesitancyFullStreams
3 months agoNo Game Engine Game Dev: Word Sleuth 037: Scheduler refactor leading to bugsTheDiscouragerOfHesitancyFullStreams
2 months agoCompiler From Scratch: Phase 1 - Tokenizer Generator 014: Regex code gen/testing, starting lazy evalTheDiscouragerOfHesitancyFullStreams
3 months agoNo Game Engine Game Dev: Word Sleuth 038: Continuing the good fight against the Scheduler refactor.TheDiscouragerOfHesitancyFullStreams
5 months agoNo Game Engine Game Dev: Word Sleuth 008: Animation and a partially failed refactorTheDiscouragerOfHesitancyFullStreams
4 months agoNo Game Engine Game Dev: Word Sleuth 033: Doc cleanup, animation bugs, and start removing containersTheDiscouragerOfHesitancyFullStreams
1 year agoEncrypted Refactor - Dash (Ð) CrowdNode.js GUI [Vanilla HTML, JS & CSS] - 📺 Episode 14 😵💫jojobyte
1 year agoEncrypted Refactor - Dash (Ð) CrowdNode.js GUI [Vanilla HTML, JS & CSS] - 📺 Episode 15 😵💫jojobyte
5 months agoNo Game Engine Game Dev: Word Sleuth 020: Fallout from transform updates, start batch texture quadsTheDiscouragerOfHesitancy
2 months agoNo Game Engine Game Dev: Word Sleuth 061: Moving mediocre programmer art from Sandbox into GameSceneTheDiscouragerOfHesitancyFullStreams
2 months agoNo Game Engine Game Dev: Word Sleuth 058: Putting legs and books on a table, then hanging a bannerTheDiscouragerOfHesitancyFullStreams
1 year agoStake & Modal Refactor - Dash (Ð) CrowdNode.js GUI [Vanilla HTML, JS & CSS] - 📺 Episode 19 😵💫jojobyte
1 month agoNo Game Engine Game Dev: Word Sleuth 083 Part B: Fixing small nitpicks and adding an airplaneTheDiscouragerOfHesitancyFullStreams
5 months agoNo Game Engine Game Dev: Word Sleuth 017: Settings from a file and addressing tech debtTheDiscouragerOfHesitancyFullStreams