1 year agoA Day In The Life Of Walt Disney Animation Studios Character Technical Director Jared LascurainDunamis Ophis Gameplay
2 years agoAdam | 3d realistic Character for animation | Part 1 | Base Mesh | ZBrush | Blender@Yelzkizi
4 months agoRigging a Character In Moho Pro from tracing to smart bones to widgetsKilian's Animation Forays
1 year agoanime expo news : Rebuild World and Undead Unluck and Solo Leveling and Suicide Squad ISEKAI animeshadyhafez
2 years agoAdam | 3d realistic Character for animation | Part 6 | sculpting realistic head | ZBrush | Blender@Yelzkizi
2 years agoAdam | 3d realistic Character for animation | Part 5 | projection and clean up| ZBrush | Blender@Yelzkizi
2 years agoAdam | 3d realistic Character for animation | Part 3 | cloth retopology | ZBrush | Blender@Yelzkizi
2 years agoAdam | 3d Character for animation | Part 14 | cloth texturing | hoodie | ZBrush | Blender@Yelzkizi
2 years agoAdam | 3d realistic Character for animation | Part 4 | uv unwraping in blender | ZBrush | Blender@Yelzkizi
2 years agoAdam | 3d realistic Character for animation | Part 4 | uv unwraping in blender | ZBrush | Blender@Yelzkizi
2 years agoAdam | 3d Character for animation | Part 11 | kinky (black people) hair | dreads | ZBrush | Blender@Yelzkizi
2 years agoAdam | 3d realistic Character for animation | Part 8 | texture clean up | ZBrush | Blender@Yelzkizi
2 years agoAdam | 3d realistic Character for animation | Part 9 | lookdev in blender | ZBrush | Blender@Yelzkizi
2 years agoAdam | 3d Character for animation | Part 24 | projection cleanup | ZBrush | Blender@Yelzkizi
2 years agoAdam | 3d realistic Character for animation | Part 3 | cloth retopology | ZBrush | Blender@Yelzkizi
2 years agoAdam | 3d Character for animation | Part 23 | projection clean up | UV's | ZBrush | Blender@Yelzkizi
2 years agoAdam | 3d Character for animation | Part 13 | head adjustments | morphing | ZBrush | Blender@Yelzkizi
2 years agoAdam | 3d realistic Character for animation | Part 10 | hair grooming | ZBrush | Blender@Yelzkizi